Bad Company 2 Weapons To Get Boost

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    Bad Company 2 Weapons To Get Boost

    MrChris_CJ posted up informaton from badcompanytwo.com about a weapons damage increase:

    <a href="http://images.totalgamingnetwork.com/images/bc2weaponexpl.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_bc2weaponexpl.jpg" alt="" border="0" /></a>

    DICE Developer @Demize99 stated on twitter that they are currently testing a new multiplayer damage model that would increase damage by 25% on all weapons except the sniper rifles and vehicle splash damage. He also stated that the test was going well and that it should be approved for a retail patch very soon. Below are the official tweets of @Demize99
    Tue-23 Feb 03:35:

    @Demize99: Tested a slightly higher damage model in an internal MP test yesterday. Worked out nicely A couple more tests and it will go live for retail

    Tue- Feb 23 07:04:

    @Demize99: So the test was to increase AR SMG LMG Pistol and SemiAuto rifles/slugs by 25% vs the torso. Splash vehicles and snipe dmg stay the same.

    UPDATE:

    Tue- Feb 23 10:50:

    @Demize99: For the record 25% is 1 bullet for most guns, depending on the rof. Slow firing guns get less benefit, just due to the maths.

    So what are your thoughts on this change of events? Sounds like a good change? Does it matter? Is the game already getting watered down before release?

    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • ThIrD-EyE
    Member
    • May 2006
    • 283

    #2
    Re: Bad Company 2 Weapons To Get Boost

    Sounds great to me. While it's not a giant increase in damage compared to what hardcore mode (whatever it's called) it's still welcomed because currently in the beta it takes like 7-8 bullets that are all on target to kill someone and even more from LMGs.

    Comment

    • The_Eliminator
      Senior Member
      • Aug 2006
      • 5486

      #3
      Re: Bad Company 2 Weapons To Get Boost

      Good!

      Comment

      • Dangerdog
        Member
        • Oct 2007
        • 1011

        #4
        Re: Bad Company 2 Weapons To Get Boost

        Don't feel it for the Assault Rifle (not for all all of them, the XM8 is pretty deadly as is) or LMG, the SMG could use a little boost.

        No freak'n way on the pistols though, 25% increase? get ready for pistol sniper wars, maybe there will be a way to glitch on a 4x scope to the 1911!

        I'll adapt to the change but I really think the pistols don't need a buff.



        The 1911 is basically unaffected. The 25% change isn't enough to reduce the # of rounds needed to kill a full health opponent. Effectively other guns will come up to the 1911's level.
        By other guns I assume he means pistols? That's a confusing post.

        edit: okay I get it now, read a few more tweets from Demize99.

        Comment

        • Hexadecimal

          #5
          Re: Bad Company 2 Weapons To Get Boost

          As Danger said, the pistols are very powerful. As the game is now, the weapon damage feels like it should in a typical battlefield game.. slightly less rounds to kill someone as compared to BF2. However, I think a change like this could be for the better. The hit boxes in BF2 were terrible! Since the hitboxes have been improved by 100x I think that it might make the game much more competitive. Right now the 40mm nade launcher is slightly overpowered when compared to the assault rifles. If someone has the 'additional explosives' perk on, four 40mm nades can be carried. In such a case, there's really no need to use your rifle because the nades can do the same job, faster. This change should hopefully even that out a little.

          Comment

          • foxyman
            Member
            • Dec 2008
            • 77

            #6
            Re: Bad Company 2 Weapons To Get Boost

            Originally posted by Hexadecimal
            As Danger said, the pistols are very powerful. As the game is now, the weapon damage feels like it should in a typical battlefield game.. slightly less rounds to kill someone as compared to BF2. However, I think a change like this could be for the better. The hit boxes in BF2 were terrible! Since the hitboxes have been improved by 100x I think that it might make the game much more competitive. Right now the 40mm nade launcher is slightly overpowered when compared to the assault rifles. If someone has the 'additional explosives' perk on, four 40mm nades can be carried. In such a case, there's really no need to use your rifle because the nades can do the same job, faster. This change should hopefully even that out a little.
            I agree 110%

            Comment

            • Kylee!
              Member
              • Apr 2007
              • 4161

              #7
              Re: Bad Company 2 Weapons To Get Boost

              Yesssssssssssssssssssssss.

              Comment

              • Minmaster
                I DON'T PLAY CS!
                • Nov 2006
                • 4112

                #8
                Re: Bad Company 2 Weapons To Get Boost

                sorry, jake!

                Comment

                • imported_Snazzy
                  Member
                  • Oct 2006
                  • 111

                  #9
                  Re: Bad Company 2 Weapons To Get Boost

                  Originally posted by CptainCrunch
                  Sounds like a good change? Does it matter?
                  Yes and yes.

                  Originally posted by CptainCrunch
                  Is the game already getting watered down before release?
                  Er, how would increasing weapon damage 'water down' the game?

                  Comment

                  • ponton
                    Member
                    • Oct 2006
                    • 228

                    #10
                    Re: Bad Company 2 Weapons To Get Boost

                    What about explosives (RPG/C4)?

                    Comment

                    • Vreki
                      Senior Member
                      • Oct 2007
                      • 4226

                      #11
                      Re: Bad Company 2 Weapons To Get Boost

                      Originally posted by ponton
                      What about explosives (RPG/C4)?
                      I think that falls under "splash"

                      Is the 25% on top of the PC beta, or on top of the console demo?
                      Because I got the impression that the damage on consoles was already greater than on the PC.

                      Comment

                      • The_Eliminator
                        Senior Member
                        • Aug 2006
                        • 5486

                        #12
                        Re: Bad Company 2 Weapons To Get Boost

                        I gather its the Beta + 25% weapons damage.

                        Comment

                        • MrChris_CJ
                          Mudkips
                          • Jul 2005
                          • 2610

                          #13
                          Re: Bad Company 2 Weapons To Get Boost

                          it will be in the final, but basically 1-2 less shots if you are shooting someone

                          damage shouldn't be too high imo, but I am glad they didn't go overboard, am anxious to try this change out

                          my Streyr Aug will have some fun thats for sure

                          it would be the ultimate irony if after a few weeks the forums filled with CoD players demanding less bullet damage

                          "I CANT EVEN RUN INTO THE OPEN IN FRONT OF THE ENTIRE ENEMY TEAM WITHOUT DIEING IN 0.2 SECONDS"

                          Comment

                          • jimykx
                            No, I AM your father!
                            • Jan 2010
                            • 6640

                            #14
                            Re: Bad Company 2 Weapons To Get Boost

                            awsome

                            Comment

                            • CptainCrunch
                              I am the 1%
                              • Oct 2007
                              • 12976

                              #15
                              Re: Bad Company 2 Weapons To Get Boost

                              Originally posted by Snazzy
                              Er, how would increasing weapon damage 'water down' the game?
                              I tend to throw in contradictory questions to get everyone thinking about both aspects to a change or some bit of news.

                              Battlefield 2 was "nerfed" down a bit over the years with patches. A great example was the Spec Ops class and their C4. When I first started playing Battlefield I could throw C4 over a fence and onto hovering helis that were capturing flags. As of the 1.4 patch, you now have to walk up to a vehicle or person and actually touch them with the explosives to get it on the target and detonate. A lot of people complained over and over about C4 throwing and so DICE did something about it. Now (as of 1.4 patch) helis can hover with hardly any issues and people can spot traps because you have to lay the c4 on the ground or in buildings. Same thing with 2142 with the clark shotgun. Its too weak its too weak, so DICE turned it into a sniper rifle shotgun. No, entirely, but it is powerful and has a pretty long range.

                              So then there is BC2. Everyone talking about how much it takes to kill someone. Former BC1 players said its way better and actually takes less. People complained and complained and what does DICE do? They've now decided to increase it by one less bullet to kill. We wont know if that is really better or not until the game is released and/or patch applied. DICE has tested it and maybe everything did work out fine with this 25% increase, but by changing one aspect of the game, it has a ripple effect.

                              I noticed day 1 that we can throw C4 again and I was excited about that. I wonder how long that will last? I also see a lot of people complain about the grenade launcher. Some think the weapon damage increase will level that out. Some still complain its "over powered", just like every other grenade launcher in every other game.

                              So, has DICE started watering down the game because of the complaints or is this good and OK and not the signs of nerfing everything?

                              Oh, and more powerful weapons means n00bs can kill easier

                              Crunch
                              Twitter: @CptainCrunch
                              Battlelog/Origin: CptainCrunch

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