Team Fortress 2 Update Released

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    Team Fortress 2 Update Released

    A new update for Team Fortress 2 has been released. Here is what has been done:
    Team Fortress 2

    Added 3 new hats that can be worn by any class
    • Towering Pillar of Hats"
    • Noble Amassment of Hats"
    • Modest Pile of Hat"
    • Added Propaganda contest winners' hats for First Place, First Runner-up, and Second Runner-up
    • Added "Edit Loadout" button to the class menu
    • Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images
    • Fixed Snipers being able to shoot enemies through gates
    • Fixed Linux servers not properly reconnecting to Steam when they lose their connection<!--more-->
    • Fixed stickies being destructible before they're stuck to something
    • Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds
    • Fixed the CTF HUD not properly handling flags being disabled/enabled during the round
    • Fixed player health panels sometimes using the wrong animations for buffed or low health values
    • Updated the net_showevents convar to be marked as a cheat
    • Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog
    • Updated Italian localization strings
    • Updated the custom TF2 fonts with Polish characters
    • Updated CP_Gorge
    • Added more cover outside of the initial BLU spawn area
    • Added a forward spawn for the BLU team after Cap1 is captured
    • Added another access point to the upper level from the front of the RED base
    • Added more cover in the room just before Cap2
    • Decreased RED team's respawn time while they own Cap1
    • Fixed a few areas where players would sometimes become stuck


    Community requests

    Added new options for the Invade CTF game mode flag. Default is 1
    0 : No neutral time
    1 : Flag goes neutral in 30 seconds (current behavior)
    2 : Flag goes neutral in 1/2 the return time

    Added scoring choice for the Invade CTF game mode. Default is 0
    0 : Increment score (current behavior)
    1 : Increment capture count
    • Added new inputs to item_teamflag
    • ForceDrop : Force the flag to be dropped if it's being carried by a player
    • ForceReset : Force the flag to be dropped if it's being carried by a player, then reset the flag to its original location
    • SetReturnTime : Set the length of time (in seconds) before a dropped flag returns to base
    • Added new output to item_teamflag
    • OnTouchSameTeam : Sent when the flag is touched by a player on the same team


    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • Micster
    Member
    • Jul 2007
    • 2474

    #2
    Re: Team Fortress 2 Update Released

    I'd really like to see these new hats.

    Comment

    • DMan24
      Member
      • Apr 2007
      • 183

      #3
      Re: Team Fortress 2 Update Released



      That's what the Towering Pillar of Hats is.

      Comment

      • Neliel21
        Member
        • Jan 2010
        • 4

        #4
        Re: Team Fortress 2 Update Released

        I think it would have been better if it was a pillar of hats that you can find as random drops.

        Comment

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