AMD's 11 days of DirectX 11

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  • imported_Xeq
    Member
    • Sep 2008
    • 179

    #31
    Re: AMD's 11 days of DirectX 11

    Also, consoles are ripoff. If it was enough for you to play on 1280x720 and medium - high settings with no AA or AF(console settings). You could do so on a 300E PC, maybe even cheaper. :thumbsup:

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    • old sch00l
      Senior Member
      • Apr 2007
      • 1087

      #32
      Re: AMD's 11 days of DirectX 11

      11 days pfftt. you mean within the next 2 years when things for the PC get really interesting with mature DX11

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      • M0t0rBreath
        Member
        • Oct 2006
        • 184

        #33
        Re: AMD's 11 days of DirectX 11

        I think BF3 will benefit from more detailed terrain, backgrounds, character models/weapons, guns, etc. I just hope BF3 is as epic as BF2 was. BF2 was my first PC game that I picked and damn I picked the right game!!!

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        • Kradath
          Member
          • May 2006
          • 1370

          #34
          Re: AMD's 11 days of DirectX 11

          Originally posted by old sch00l
          11 days pfftt. you mean within the next 2 years when things for the PC get really interesting with mature DX11
          Dirt 2, AvP, DnD Online, Lord of the Rings Online, Battleforge, Stalker, Crysis 2, Grid 2 and it would be really a surprise if those games that are now developed on Dx10 won't jump over to Dx11, anyway, enough games if you ask me. :p

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          • =98=
            Member
            • Oct 2006
            • 10299

            #35
            Re: AMD's 11 days of DirectX 11

            DiRT2 is already announced as DX11.

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            • Rambo
              TBF FOREVER!
              • Aug 2005
              • 3022

              #36
              Re: AMD's 11 days of DirectX 11

              so what happened to dx10 games,skipped that all together did we?

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              • =98=
                Member
                • Oct 2006
                • 10299

                #37
                Re: AMD's 11 days of DirectX 11

                Originally posted by xRAMBOx
                so what happened to dx10 games,skipped that all together did we?
                It never really took off, in part because it wasn't all that fun to design on, but also that Vista takeup wasn't that huge.

                With Windows 7 being so popular (most people are moving to it, Windows XP is dated and slower), it makes sense to make DX11 available games. DX11 has a few extra features like tessellation, but on the most part, I think it's just DX10 but a lot easier to implement.

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                • Rambo
                  TBF FOREVER!
                  • Aug 2005
                  • 3022

                  #38
                  Re: AMD's 11 days of DirectX 11

                  I think the demand is there for PC games but i dont want to be spending $600+ on a new card every year.I just hope they make good use of it this time:)

                  p.s Im not buying a dx11 card for over a year so will have to enjoy dx10 on these games:thumbsup:

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                  • PPSKevin
                    Member
                    • Feb 2009
                    • 381

                    #39
                    Re: AMD's 11 days of DirectX 11

                    AMD taking the lead again!

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