OnLive to Work on Phones

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  • AlecJ32
    Site Staff
    • Aug 2008
    • 502

    #1

    OnLive to Work on Phones

    It seems hard to believe, but according to Joystiq Onlive's CEO is claiming OnLive will work on mobile phones.
    "We've been pretty skeptical of OnLive's many futuristic promises. From streaming every game ever to anything with a decent internet connection, to being able to end world hunger (okay, we made up that second one), it's kind of an enormous leap to be taking from our current standards. In an effort to keep us on our toes, the company just this week announced that not only can the service stream games to households, but also to cell phones. "Today, at a Wedbush financial conference in New York I showed OnLive running simultaneously on two iPhones, a TV, and a computer," said CEO Steve Perlman."

    It will be interesting to see where this claim goes. This entices one to ask "Will this actually work?", and if so "Will it be enjoyable?"
  • Vreki
    Senior Member
    • Oct 2007
    • 4226

    #2
    Re: OnLive to Work on Phones

    I am sure it will also work on this:

    Comment

    • jesus
      Member
      • May 2007
      • 2413

      #3
      Re: OnLive to Work on Phones

      You can play games like Crysis on your netbook using http://www.streammygame.com/smg/index.php. My friend tried it once.

      I wonder how phones will be used for controlling the game

      Comment

      • groundedzero
        I AM THE EMBODIMENT OF /b/
        • Feb 2008
        • 2923

        #4
        Re: OnLive to Work on Phones

        What in the blue hell is onlive? ^_-

        Comment

        • Vreki
          Senior Member
          • Oct 2007
          • 4226

          #5
          Re: OnLive to Work on Phones

          Originally posted by groundedzero
          What in the blue hell is onlive? ^_-
          Since you and me both are too lazy to google it, we will have to rely on my memory.

          Its a concept were all the heavy graphics are handled on a central server, instead of on you local PCs GFX card.
          That way you dont need expensive hardware to play the latest game, but just a thin client to display the pre-made graphics.

          Thats is the theory anyway, personally I cant see it working with FPS games since every control-input will have to travel to the server and return with corresponding visuals. So a ping of 100ms to the server will result in 1/5 seconds lag between input and response.

          Comment

          • groundedzero
            I AM THE EMBODIMENT OF /b/
            • Feb 2008
            • 2923

            #6
            Re: OnLive to Work on Phones

            Hmm.. Interesting concept, but making it happen -I think- will be a huge battle for them.

            Thanks for clarifying Vreki.

            Comment

            • The_Eliminator
              Senior Member
              • Aug 2006
              • 5486

              #7
              Re: OnLive to Work on Phones

              Ah yes i remember now, thanks Vreki.

              Comment

              • CaptainKirk

                #8
                Re: OnLive to Work on Phones

                To expand on Vreki's post;

                GameSpot is the world's largest source for PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers, walkthroughs, and more.

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