CoD:WaW - The Rising Mod Beta 3.5 Update

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • JoMaMaz
    Member
    • Jul 2007
    • 2305

    #1

    CoD:WaW - The Rising Mod Beta 3.5 Update

    The very popular The Rising mod for CoD:Waw has been updated recently and we have the details for you. This newest update adds custom maps and this mod definitely looks like it just got better! Check out the info below and screenshots of the custom maps being added into the mod along with server addresses where you can try out this awesome mod.
    Welcome to another news of the Rising Mod. Today, we will discuss about the Beta 3.5 update. This updated version of Beta 3 contains a great variety of new content such as: buyable weapons on walls (MP40, Ray Gun, Tesla Gun), custom maps, full support of CoD WaW stock maps, modified weapons for the infantry classes (Bayonets, Browning, MG42, PPSH) and finally the addition of the random weapon box. The team is currently working hard on the next release of The Rising Mod and we will have some great new things to show soon.

    Thanks to Waffles and the rest of the mapping team. The mod now contains a great variety of custom maps and the full map support for the Call of Duty World at War stock maps.

    Custom Map List: AX Brecourt, AX Dawnville, AX Neuville, AX Simmerath, AX Trainwreck, Building, D Day. Emergency Landing, Last Stand, In Hell, Rats, Ship Night, Shipment, Swamps, V2 Facility, Wasteland.

    Stock Map List: Airfield, Asylum, Castle, Cliffside, Courtyard, Dome, Downfall, Hangar, Makin, Outskirts, Roundhouse, Seelow, Upheaval, Kneedeep, Nightfire, Station, Banzai, Corrosion, Sub Pens.

    AX Brecourt


    <!--more-->


    Building





    D-Day





    AX Dawnville





    Emergency Landing





    In Hell





    Last Stand





    Wasteland




    And here are a list of servers where you can play this great mod:
    Server Namev1.5 TheRising Server1
    Server IP 93.186.192.67:29960

    Server Namev1.5 TheRising Server2
    Server IP 93.186.192.67:29961

    Server Namev1.5 TheRising Server3 CustomMaps
    Server IP 93.186.192.67:29962

    Server Namev1.5 TheRising Server4 CustomMaps

    Server IP 93.186.192.67:29963

    Server NameTheRising Server5USA{MNU}
    Server IP 66.55.131.146:28960

    Definitely be sure to go and check this mod out, especially if you are a fan of zombies singleplayer mode. Also, be sure to post up your opinions of the mod!
  • (BG)Patton
    Member
    • Jun 2007
    • 829

    #2
    Re: CoD:WaW - The Rising Mod Beta 3.5 Update

    i like the brecourt and dawnville maps. if you can, make a destroyed village map from MOHAA.

    Comment

    • imported_Dio
      Member
      • Oct 2007
      • 10

      #3
      Re: CoD:WaW - The Rising Mod Beta 3.5 Update

      Originally posted by (BG)Patton
      i like the brecourt and dawnville maps. if you can, make a destroyed village map from MOHAA.
      Well Destroyed Village is definatly a map that I would like to see in our mod. It is a true Mohaa Classic. Although for now you can play V2 Facility which is already in the mod.

      Comment

      • JoMaMaz
        Member
        • Jul 2007
        • 2305

        #4
        Re: CoD:WaW - The Rising Mod Beta 3.5 Update

        Oh sweet, I'll have to try out V2. And I also approve for making a Destroyed Village map in the future, :thumbsup:

        Comment

        • Immortal_Joker
          Member
          • May 2009
          • 385

          #5
          Re: CoD:WaW - The Rising Mod Beta 3.5 Update

          trying to build an ammo in that server is FRUSTRATING!!

          Comment

          • imported_Dio
            Member
            • Oct 2007
            • 10

            #6
            Re: CoD:WaW - The Rising Mod Beta 3.5 Update

            Originally posted by Immortal_Joker
            trying to build an ammo in that server is FRUSTRATING!!
            Well it can be frustrating at times but you gotta learn on how to use our class based system properly. Think of it like a rock paper scisor game system mod where each class can be usefull to others.

            You can only build the ammo box every 60 seconds with the engineer class (lvl 14 & above). You will get a text message ingame when you can build another ammo box. We had to do this with the ammo box otherwise it would have been an easily exploitable feature. With people generating the ammo box all the time.

            Comment

            • Immortal_Joker
              Member
              • May 2009
              • 385

              #7
              Re: CoD:WaW - The Rising Mod Beta 3.5 Update

              so wait I have to be at lvl 14 to actually build one? I thought it was because I didnt have much money cause when I hold down the use button the build option pops up but disappears even when I keep holding the use button.

              Comment

              • Camden Davis
                Member
                • Mar 2011
                • 1

                #8
                Re: CoD:WaW - The Rising Mod Beta 3.5 Update

                Ok so For a lanfest at intel we are going to try to use this can you please help me get this and set it up so we can have a server there?
                Originally posted by Dio
                Well it can be frustrating at times but you gotta learn on how to use our class based system properly. Think of it like a rock paper scisor game system mod where each class can be usefull to others.

                You can only build the ammo box every 60 seconds with the engineer class (lvl 14 & above). You will get a text message ingame when you can build another ammo box. We had to do this with the ammo box otherwise it would have been an easily exploitable feature. With people generating the ammo box all the time.

                Comment

                • CptainCrunch
                  I am the 1%
                  • Oct 2007
                  • 12976

                  #9
                  Re: CoD:WaW - The Rising Mod Beta 3.5 Update

                  You might have a better time going to their site for assistance on setting that up. Its been 2 years since anyone has mentioned this mod. No telling if Dio even comes here to check on things.

                  Crunch
                  Twitter: @CptainCrunch
                  Battlelog/Origin: CptainCrunch

                  Comment

                  Working...