Team Fortress 2/Day of Defeat: Source Update Released

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  • RogueDOC
    Member
    • Apr 2006
    • 426

    #1

    Team Fortress 2/Day of Defeat: Source Update Released

    Valve has released a new update for Team Fortress 2 & Day of Defeat: Source.
    Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Day of Defeat: Source

    * Fixed an engine crash


    Team Fortress 2

    * Updated PL_Hoodoo. Changes from community mapmaker Tim Johnson:
    o "Added a balcony at 2-1 that I've rotated and cleaned up so it's a much better point, it attracts less sentry spam but is still holdable. 2-2 has a bit more breathing room and the one way route between BLU/RED spawn in stage 3 has gone and in its place some stairs up to the second level accessible from BLU's side."
    * Added "tf_ctf_bonus_time" ConVar to set the CritBoost bonus time for capturing the intelligence (0 to disable it)
    * Added "tf_arena_first_blood" ConVar to toggle the first blood feature in Arena mode (0 to disable it)
    * Added missing snowpuff particles for DX8 players
    * Fixed rocket jumping
    * Fixed sticky bomb attachment to props. They will now only ignore the saws in sawmill
    * Fixed Scouts going into reference pose in double jumps
    * Fixed the Ubersaw not displaying team colors
    * Fixed Spies disguised as RED Scouts not cloaking properly
    * Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode

    So what are you waiting for! Go start or re-start STEAM to get the update.
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