The Project Reality mod team has been hard at work on their next release, and they've posted a collection of videos that showcase some new features. The first is a ridiculously awesome player-controlled UAV. Check it out:
Welcome to the first Project Reality Highlights Reel Round-up! The idea behind them is to show you snapshots of works in progress across the PR Team, what you can expect in future releases, and any other items we would like to show off. We hope to make these Roundup updates more regularly, so that the community get a better insider feel of the PR Team in general.
Commander Controlled UAV
The DEV team have been hard at work creating ways to make the commander a more appealing role on the battlefield. [R-DEV]dbzao and [R-DEV]AncientMan are working on an UAV that can be controlled by the commander from within his Command Post. It works like a regular TV Guided missile from attack helicopters, however flies far slower, allowing you to view parts of the battlefield from above. The UAV will stay at a fixed height, and run for approximately 10 minutes, where you then have to wait a further 10 minutes for the UAV to refuel. The role of the UAV is a recon tool, therefore you will not be able to lase targets or fire any weapons from it.
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Head over to the Project Reality website to find out more about the mod.

Welcome to the first Project Reality Highlights Reel Round-up! The idea behind them is to show you snapshots of works in progress across the PR Team, what you can expect in future releases, and any other items we would like to show off. We hope to make these Roundup updates more regularly, so that the community get a better insider feel of the PR Team in general.
Commander Controlled UAV
The DEV team have been hard at work creating ways to make the commander a more appealing role on the battlefield. [R-DEV]dbzao and [R-DEV]AncientMan are working on an UAV that can be controlled by the commander from within his Command Post. It works like a regular TV Guided missile from attack helicopters, however flies far slower, allowing you to view parts of the battlefield from above. The UAV will stay at a fixed height, and run for approximately 10 minutes, where you then have to wait a further 10 minutes for the UAV to refuel. The role of the UAV is a recon tool, therefore you will not be able to lase targets or fire any weapons from it.
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Head over to the Project Reality website to find out more about the mod.
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