Tropico 3 Developers Interview part III

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  • RogueDOC
    Member
    • Apr 2006
    • 426

    #1

    Tropico 3 Developers Interview part III

    Kalypso Media today releases the third and final part of the three part interview with the developers of TROPICO 3
    Tropico 3 Community Q&A Part 3

    1. Ulf (German):
    Will you be able to build structures like fountains, plants, parks and statues and will
    these have an effect on your residents?

    Certainly, players are able to improve the aesthetics of their island with structures such as
    statues, fountains, and gardens. My favourite is the statue of El Presidente that looks exactly
    like your customized avatar.

    The decorative structures will have an effect on gameplay factors such as beauty and liberty.

    2. stefan-313 (German):
    Will your individual residents improve their working skill over time or gain
    reputation? What are the exact attributes for each resident and will you be able to
    rename them?

    Tropicans gain skill and become better at their jobs over time. They have individual attributes
    like courage, intellect, and leadership. Citizens with a high intellect will develop employment
    skills faster; citizens with high courage are more likely to become rebels, and so on. Every
    Tropican has his own political views and personal preferences - one may value his job above all
    else, another may place more importance on housing and religion. The education level of the
    citizen determines what jobs are available to him. There are a multitude of available attributes,
    so two citizens will never be exactly the same.

    You are able to rename your citizens. There is even a campaign mission where this feature will
    play a part in the fragile political situation.

    3. Ulf (German):
    How many nations will there be in the game that can influence your own island?

    The superpowers that always influence your island are the U.S. and the U.S.S.R. We toyed
    with the idea of adding a third superpower for some time, but this idea didn't really fit with the
    whole Cold War theme, so we abandoned it during the development.

    In certain campaign scenarios you will have to deal will other countries and even other
    Caribbean islands, similar to yours.

    4. ElHoneyBadger (International), ElPresidenteLobo (International):
    Will there be assassinations in the game? Can El Presidente be assassinated?

    Some subversive elements will try to make assassination attempts on the life of El Presidente,
    but he is tougher than he looks, and the long-reaching arm of the Secret Police will protect
    him. A cunning Presidente will be able to even gain political leverage thanks to the attempts on
    his life.

    5. ElHoneyBadger (International), nickframpton (International):
    Who will succeed El Presidente? It would be great if El Presidente had a lifespan just
    like everyone else. Can we appoint a successor or will El Presidente have a family
    and rule like the island as an absolute monarchy - with his children succeeding him?

    Although it will be possible to play longer sandbox games, most campaign missions will be
    over in 40 years or less, which is a reasonable term of office for an authoritarian ruler. The
    game does not answer the question "Who will succeed El Presidente", but I strongly suspect
    that the successor will be his ambitious advisor Penultimo...

    6. stefan-313 (German):
    Will people go on strike if they're dissatisfied?

    Yes, there are both organised strikes and individual protesting citizens. El Presidente is able to
    interact with the protesters personally and calm them down. He can also choose how to
    respond to an organized strike - send the army to quell it down, wait it out, or just meet the
    demands of the protesters.

    7. Richmond (International)
    Does the Timeline Editor support action based triggers, or is it only time dependent?

    The timeline editor supports action based events. These are scripted as a repeatable event that
    checks for a certain condition flag over time and will trigger only when the condition becomes
    true.

    8. Che (International)
    Will the 360 version lose anything from the PC version in regards to the multiplayer
    options?

    Creating and sharing custom challenges is the only PC exclusive game feature. This decision
    was made due to technical reasons.

    9. Mudder (German)
    Do the taxicabs in the game have any real functionality (e.g. transportation of
    tourists)? Is there a system for public transportation?

    There is a system for public transportation, and an island with good road connectivity will be at
    a significant advantage. For example goods will be transported more efficiently, and
    constructors will reach the construction sites faster. As for the tourists - the transport system
    will allow them to quickly visit attractions that are further away, thus maximizing the profit
    from their vacation time.

    Keep in mind that it is not trivial to setup an efficient transportation network. Since not every
    building has its own built-in garage, you will have to use the special Garage buildings as hubs,
    thus investing both workforce and building space.

    10. shdyfd (German)
    How is the day/night-cycle going to work in the game? Do we have individual days
    instead of months and years in Tropico now?

    The game time is measure in months and years, as it was in Tropico 1. Although the
    environment light model changes during play for purely aesthetic reasons, there is no day-night cycle.

    11. Ulf (German):
    Can you customize your own insignia and national ensign and will these be visible in
    the game (on buildings, military units, planes, etc)?

    No, but we like the idea.

    12. Yups (German):
    How will the presidential speeches be represented in the game? Will there be voice-
    overs or cut scenes?

    The election speeches are represented with voice-overs. We recorded different voices for male
    and female rulers.

    13. Major Major (International):
    What language do they speak on the beautiful island of Tropico?
    The official language is Tropican. Only a handful of specialists can understand the subtle
    difference between Tropican and Spanish, but the key difference is that Tropicans pronounce
    certain words with more flaming passion. Tourists use their own language.

    14. CoconutKid (International):
    Can you tell us anything about the unique features of the new interface and the
    changes from Tropico 1 and 2?
    The new interface is inspired by the interface in Tropico 1 and we are certain that veteran
    players will quickly recognize familiar elements such as the Almanac yearbook and the citizen
    infopanel. Some changes were made to ensure easier play. Others to incorporate the new
    gameplay features like avatar creation and election speeches, and improve accessibility.

    15. Ulf (German):
    Do you already have plans and ideas for possible expansion sets in the future?
    It is still too early to talk about expansion plans. However, we have lots of cool Tropico ideas
    which couldn't make it into Tropico 3, and would love to work on an expansion or sequel at some time in the future!


    TROPICO 3 will be released this Autumn for PC and Xbox 360. Check it out here.
  • MrKLM
    Member
    • Apr 2006
    • 3146

    #2
    Re: Tropico 3 – Developers Interview part III

    great interview, the game is sounding better and better.

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