Team Fortress 2 - Classless Update - Day 1 + 2

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Team Fortress 2 - Classless Update - Day 1 + 2

    As many of you already know, Valve has announced and launched a new teaser site for a new classless update coming to Team Fortress 2. So far there have been day one and day two teaser sites published for the classless update. Check them out below:
    Day 1 - Eighteen New Hats + Arena Offblast
    Throughout history, men have worn hats as a way of showing how much better they are than other men. “I buy hats,” a behatted man seems to say. “I am better than you.”

    In wartime, hats were a useful way of conferring rank, and ensuring that casualties were confined to the lower classes (hence the famous command of “Don't fire till you see the tops of their heads” at the Battle of Bunker Hill by William Prescott, a general renowned for only shooting enemy combatants who were poor). During peacetime, hats have been instrumental for men to let the non-hatted know just who is wearing the hat around here.

    And that’s the entire history of hats. The history you were spoon fed at school, that is, in your government-run hat class. But here’s a little truth bomb your teachers, pastors and ombudsmen of your regional newspapers DON’T WANT YOU TO KNOW: Team Fortress now has MORE hats. We hope this didn’t blow your mind out of the top of your head, since you’ll need a place to put all these cool new hats.

    <a href="http://images.totalgamingnetwork.com/images/01_soldier_hat.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_01_soldier_hat.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/01_spy_hat.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_01_spy_hat.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/01_pyro_hat.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_01_pyro_hat.jpg" alt="" border="0" /></a>
    <!--more-->
    Arena Offblast is a fast-paced, high-altitude community map set in a top secret missile silo wedged into the top of a hollowed-out mountain. Open-air paths and narrow hallways converge on a central control point located just under the silo’s blast doors.

    This mountaintop arena also boasts a sheer cliff face encircling the battleground, giving you the chance to help your opponents improve their tactics. Specifically, anyone you blast over the side will get some time to think about the various flaws in their “standing next to the edge of a cliff” strategy as they plummet to an excruciating, non-respawnable death.

    This awesome community map was created by Magnar "insta" Jenssen, whose dedication and commitment to TF2 map-making has convinced us to make him the tenth class.*

    *We are lying.

    <a href="http://images.totalgamingnetwork.com/images/01_offblast_a.1250148143.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_01_offblast_a.1250148143.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/01_offblast_b.1250148145.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_01_offblast_b.1250148145.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/01_offblast_c.1250148146.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_01_offblast_c.1250148146.jpg" alt="" border="0" /></a>

    Day 2 - King of the Hill + Viaduct
    King of the Hill (KotH) is an intense new game mode focused around a single central capture point that must be defended for three minutes. Gameplay begins with the point initially locked—after a short time, it will open for capture by either team. Once the point is captured by a team, their team clock will start a three minute countdown. If the enemy team manages to capture the point back, their clock will start counting down while the other team’s clock freezes at the time the point was recaptured.

    Viaduct is an all-new map especially built for KotH, set outside of the entrance to a secret underground base. Viaduct is also the first Team Fortress map to take place during a snowfall (not counting Acegikmo’s awesome cp_glacier map, or for that matter all the other community mappers who manage to think up and execute on all the cool stuff before we even think of it). Both teams start at the base of a low hill, and will have to climb to get to the capture point at the hill’s peak. The various elevations of the map and multiple routes to the central point guarantee some frenzied battles as the point changes hands during gameplay.

    <a href="http://images.totalgamingnetwork.com/images/02_screen_a.1250148295.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_02_screen_a.1250148295.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/02_screen_b.1250148296.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_02_screen_b.1250148296.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/02_screen_c.1250148298.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_02_screen_c.1250148298.jpg" alt="" border="0" /></a>

    Stay tuned for more news on the TF2 Classless Update!
  • Micster
    Member
    • Jul 2007
    • 2474

    #2
    Re: Team Fortress 2 - Classless Update - Day 1 + 2

    New hats, KotH and snow. Excellent!

    Comment

    • jesus
      Member
      • May 2007
      • 2413

      #3
      Re: Team Fortress 2 - Classless Update - Day 1 + 2

      i luv sno mapz lolols

      Comment

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