Oberon Media Launches Groundbreaking Content Management System To Enhance Support For Developers And Portal Partners. UNITY Content Management System Significantly Reduces Time To Market And Simplifies Game Launches.
Oberon Media, the world's leading multi-platform casual games company, is the first company to deliver global, integrated casual games solutions across three platforms-online, mobile and interactive television and at retail.
Oberon Media, the world's leading multi-platform casual games company, today launched the groundbreaking UNITY Content Management System feature to its Game Center platform. The Enterprise-grade platform provides unmatched support for developers and portal partners as it significantly decreases deployment time and time to market for developers' new games. UNITY's web-based interface simplifies the launch process by eliminating the need for e-mails or FTP's and providing unmatched transparency and visibility into the games distribution pipeline.
"Oberon is focused on helping our partners succeed every step of the way," said Oberon VP, Business Development & Partner Relations, Anders Evju. "Our goal is to always be ahead of the curve when it comes to cutting edge solutions that allow our partners to thrive."
The launch of UNITY further extends Oberon's status as an industry leader and innovator. Oberon's Game Center Partners benefit from using Unity by achieving higher visibility into their games pipeline while maintaining greater control over the specific timing of product releases.
Developers can leverage UNITY to experience simple and efficient game submissions while gaining greater visibility into the status of upcoming releases and marketing campaigns to ensure success for their titles. UNITY is currently released to over 100 of Oberon's developer partners and will be fully rolled out over the next few months.
"UNITY has made a tremendous impact on the way we conduct our business," said Microsoft's Business Development Manager for Live Engagement, David Hoppe. "We have been using the Unity platform and are very pleased with the enhanced visibility and control the platform gives us when planning our portfolio on MSN games."
"Partnering with Oberon has enabled us to bring our products to market 30 percent faster," said Chief Executive officer of iWin, CJ Wolf. "UNITY has made submitting games much easier and has drastically reduced the amount of time we dedicate to making sure a game goes live."
"Oberon is focused on helping our partners succeed every step of the way," said Oberon VP, Business Development & Partner Relations, Anders Evju. "Our goal is to always be ahead of the curve when it comes to cutting edge solutions that allow our partners to thrive."
The launch of UNITY further extends Oberon's status as an industry leader and innovator. Oberon's Game Center Partners benefit from using Unity by achieving higher visibility into their games pipeline while maintaining greater control over the specific timing of product releases.
Developers can leverage UNITY to experience simple and efficient game submissions while gaining greater visibility into the status of upcoming releases and marketing campaigns to ensure success for their titles. UNITY is currently released to over 100 of Oberon's developer partners and will be fully rolled out over the next few months.
"UNITY has made a tremendous impact on the way we conduct our business," said Microsoft's Business Development Manager for Live Engagement, David Hoppe. "We have been using the Unity platform and are very pleased with the enhanced visibility and control the platform gives us when planning our portfolio on MSN games."
"Partnering with Oberon has enabled us to bring our products to market 30 percent faster," said Chief Executive officer of iWin, CJ Wolf. "UNITY has made submitting games much easier and has drastically reduced the amount of time we dedicate to making sure a game goes live."
Oberon Media, the world's leading multi-platform casual games company, is the first company to deliver global, integrated casual games solutions across three platforms-online, mobile and interactive television and at retail.