Battlegroup42 v1.6 Released

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Battlegroup42 v1.6 Released


    The Battlegroup42 mod team is back today to announce the release of their latest version, v1.6. Take a look:
    Finally the time has come: As announced, the Battlegroup42 team today releases version 1.6 of our modification for Battlefield 1942. We have been working on this version since November 2008 and the result is the most extensive and highest quality update of our mod so far, which by the way is getting 7 years old this year.

    The facts speak for themselves: 13 new maps are waiting to be discovered by you, containing a lot of new toys. We have 55 new vehicles,ships, planes and stationary weapons to offer. Most of them are replacing older models from the early days of the mod or models from the original game, but there are also a lot of completely new ones. Four new naval vessels, the Dutch armored car, the British gun tractor and the French fighter plane are only a few examples to be mentioned here. But that´s not all: There are 17 new or re-worked hand weapons and a lot of new statics. Additionally there are many improvements "under the hood" as can be seen in the change log.

    There you´ll find the simple sentence "many new effects made by MasterChiefRulz" behind which there´s a small sensation. After working very long on them MCR finally gave us his new effects which we integrated into BG42 at once. So look forward to many new cool explosions and other effects, giving you a whole new visual sensation. A video was planned to give you a jaw dropping preview, but unfortunatly our video artist Scottsman got some trouble with his PC, and the video isn´t ready yet. Sorry, but this means you have to download BG42 1.6 to see all those wonders!

    Last but not least we want to take a look at four of the new maps which made it into the mod last minute. The first is a map from our new mapper Afri Cola is "Uelzen" which represents the battles fought in and around this city in the Lunenburg Heath, which was attacked by British infantry and tank units in April 1945 and finally captured after several days of heavy fighting and great losses to both sides. Afri Cola made this a push map, so the control points have to be captured in the correct order. Just like in the real battle were the British had to advance street by street.

    Download - Battlegroup42 v1.6

    <a href="http://images.totalgamingnetwork.com/images/uelzen_05.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_uelzen_05.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/uelzen_03.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_uelzen_03.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/herring_04.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_herring_04.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/herring_01.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_herring_01.jpg" alt="" border="0" /></a>
    <a href="http://images.totalgamingnetwork.com/images/safi_03.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_safi_03.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/safi_05.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_safi_05.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/bir_hakeim_01.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_bir_hakeim_01.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/bir_hakeim_03.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_bir_hakeim_03.jpg" alt="" border="0" /></a>

    For more info on this release as well as the full patch note, visit here.
  • -=NC=-Larva
    Member
    • Jul 2009
    • 70

    #2
    Re: Battlegroup42 v1.6 Released

    There are 3 setup files (so you can burn them to CD). Just run the install in order 1 - 3:

    Download Mirrors:
    Parts 1 - 3 Zipped Together: http://www.fileplanet.com/145239/140...up-42-v1.6-Mod

    Parts 1 - 3: http://www.bf-games.net/index.php?ac...s&kategorie=44

    Parts 1 - 3:
    http://battlefield2.filefront.com/fi...iles_13;101277
    http://battlefield2.filefront.com/fi...iles_23;101279
    http://battlefield2.filefront.com/fi...iles_33;101283



    Our BF1942 server has been updated to BattleGroup42 1.6.

    -=NC=- Bar & Grille BG42 1.6
    209.130.203.110 : 14567



    Most of the maps in the rotation twice, once in Co-Op mode and then again in Conquest mode. This way you can warm up against bots and vote the map into conquest mode whenever you want, or vice versa.

    We are running aerial maps like "Flying Tigers" and "Aces over Italy". There are some great armor maps like "Paderborn" and "The Roer Plains". We are also running some converted vanilla maps like "El Alamein", "Gazala", "Midway", "Battle of the Coral Sea" and "Stalingrad (no tanks)".

    Next Friday night, July 24 is when we plan to get a big night of conquest going. This will give folks some time to get BG42 downloaded and installed in advance.

    Comment

    • PPSKevin
      Member
      • Feb 2009
      • 381

      #3
      Re: Battlegroup42 v1.6 Released

      looks pretty good =)

      Comment

      • Dronetek
        Member
        • Sep 2005
        • 364

        #4
        Re: Battlegroup42 v1.6 Released

        Are there populated servers?

        Comment

        • bjack
          Member
          • Oct 2007
          • 164

          #5
          Re: Battlegroup42 v1.6 Released

          Will this work on Vista 32?

          Comment

          • -=NC=-Larva
            Member
            • Jul 2009
            • 70

            #6
            Re: Battlegroup42 v1.6 Released

            Originally posted by Dronetek
            Are there populated servers?
            Unfortunately there aren't too many BF1942 populated 24/7 anymore. The MOB clan in Europe hosts BG42 events every Sunday. I think they play another day during the middle of the week as well (I think Wednesday). If you're in North America, you can check out the -=NC=- BG42 server this Friday night (July 24th).

            Originally posted by bjack
            Will this work on Vista 32?
            Some of my teammates play it on Vista - it should work fine. I play it on XP64.

            Comment

            • quentinlau

              #7
              Re: Battlegroup42 v1.6 Released

              Originally posted by Dronetek
              Are there populated servers?
              The MOB Clan plays BG42 at the following times:

              Every Wednesday and Sunday at 8.00 pm GMT+1

              IP: 78.46.68.13:14568

              Hope that helps.

              Comment

              • -=NC=-Larva
                Member
                • Jul 2009
                • 70

                #8
                Re: Battlegroup42 v1.6 Released

                Just a reminder that tonight we'll be playing some BG42 1.6 if you want to try it out playing with real players!




                I've been playing more of it and I'm really impressed by the new special affects! The planes burst into flames when they go down now. The explosions kick up all kinds of debris.


                The release notes include instructions that allow you to increase the audio quality for BF1942/BG42 beyond what the in-game audio options menu will allow you to do. For example I have my X-Fi Elite Pro running with Audio Hardware Acceleration in 128 voices! I noticed the difference the immediately when I made his recommended changes - it made the game sound so much better, crisper, and clearer. The game may be several years old, but thanks to this mod it certainly doesn't sound that way!

                Originally posted by SargeSurfat
                - Hint: If you own a sound card which has 64 hardware accelerated channels (like the Audigy 2 for example) you can use
                the following trick to play with 64 channels (which increases the amount of sounds played at once by a factor of 2 !):

                -> Open the file "Default.con" with a text editor. It can be found in "Battlefield 1942\Mods\bf1942\Settings\
                Make a copy of the file BEFORE changing anything !

                -> change the line "Sound.setHardwareVoiceLimit 32" to "Sound.setHardwareVoiceLimit 64"

                -> save the file

                -> active hardware acceleration in the Sound menu of Battlefield 1942

                -> play with 64 hardware accelerated sound channels :-)

                I also recommend using NVidia or ATI control panel to set Ansi-Tropic Filtering and Anti-Aliasing as high as your card will allow for your resolution. It will also push the graphics quality for BF1942 far beyond what the in-game video settings menu will allow. It's worth the effort!

                Comment

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