It's the announcement we've all been waiting for! JD_2020 has announced that the v1.5 patch, which includes Map Pack 2, will be released this Friday on PC. Here's what he had to say today along with the patch notes:
Thank you to our forum member Innocent Bystander for submitting this news. Be sure to check back this Friday to download the new patch and Map Pack 2!
Just a quick heads-up,
PC Patch 1.5 is going to release this Friday - more details to follow. But be ready for a weekend of Shi No Numa! =).
PC Patch 1.5:
• CO-OP hosts can now kick players from their lobby
• Improved dog spawning in MP
• Addressed an issue with Zombie pathing
• Fixed an instance of the player model displaying incorrectly
• Some unhandled exception errors have been addressed
• Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
• Added support for CODTV
• “cg_DrawFPS 1” now only displays FPS and cg ms/frame
• Added RCon command "teamstatus" to display players’ team information
Additionally, the following Modding items have been addressed – modders take note:
• Mods: Added joinsquad script function
• Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
• Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
• Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
• Mods: Increased the amount of mods displayable in the Mods menu
• Mods: Fixed a crash related to the mod.arena file
I’d like to call attention to the CoDTV support – we’ve been working closely with Garetjax, the creator of CoDTV.tv over the past few months. It is important to note: we did not create or integrate CoDTV into Call of Duty: World at War; rather, we implemented the necessary support functionality into the game client for his CoDTV program to function. Visit CoDTV.tv for additional updates on that project.
PC Patch 1.5 is going to release this Friday - more details to follow. But be ready for a weekend of Shi No Numa! =).
PC Patch 1.5:
• CO-OP hosts can now kick players from their lobby
• Improved dog spawning in MP
• Addressed an issue with Zombie pathing
• Fixed an instance of the player model displaying incorrectly
• Some unhandled exception errors have been addressed
• Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
• Added support for CODTV
• “cg_DrawFPS 1” now only displays FPS and cg ms/frame
• Added RCon command "teamstatus" to display players’ team information
Additionally, the following Modding items have been addressed – modders take note:
• Mods: Added joinsquad script function
• Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
• Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
• Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
• Mods: Increased the amount of mods displayable in the Mods menu
• Mods: Fixed a crash related to the mod.arena file
I’d like to call attention to the CoDTV support – we’ve been working closely with Garetjax, the creator of CoDTV.tv over the past few months. It is important to note: we did not create or integrate CoDTV into Call of Duty: World at War; rather, we implemented the necessary support functionality into the game client for his CoDTV program to function. Visit CoDTV.tv for additional updates on that project.
Thank you to our forum member Innocent Bystander for submitting this news. Be sure to check back this Friday to download the new patch and Map Pack 2!


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