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Insurgency Update

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  • Insurgency Update

    I heard you like updates? Here's one for the Insurgency Mod for Half-Life 2:
    Hello Everyone!

    We're happy to report that another update is currently under final testing and will be available shortly. This small update addresses some issues reported by the community for the new map INS_Karam.

    Changelog:

    • Fixed stuck spawn issue
    • Made changes for smoother movements on ladders and the boxes over the fence.
    • Fixed players getting stuck in the bridge at the crater.
    • Added an extra route for USMC towards the Objective A.
    • Moved the ammo truck at Obj. A back towards the bridge and enlarged the capture zone.
    • Made a larger capture zone for for Obj. B including the bunkers. Increased capture time.
    • Tweaked Insurgent spawns for Objective B.
    • Moved Obj. C to the docking area including the bunkers at the back.
    • Decreased capture time for C.
    • Changed spawn rates for both teams.

    This update will be automatically applied through Steam, like the previous major patch. Additionally, we plan to roll out yet another update to fix the long-standing RPG-7 bug that prevented the rocket from disappearing from your first-person weapon view after firing. This update is now being tested after already passing the first round of checks and will also be deployed as soon as possible. Currently, the first-person view is already corrected!

    For more information about the update including some news on the Electronic Sports League visit here.
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