WOW Held Up StarCraft II for a Year

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    WOW Held Up StarCraft II for a Year

    Now there is even more of a reason to detest World of Warcraft players! It seems the game was a reason for early delays on StarCraft II. Here's what Blizzard's vice president of game design told Eurogamer:
    Blizzard's vice president of game design, Rob Pardo, has revealed to Eurogamer that early delays to StarCraft II's development were a result of staff being called off to work on World of Warcraft for a year.

    Work on StarCraft II started in 2003, but Blizzard didn't even announce the game until 2007 - and it's not due to launch until later this year. However, despite the WOW-relayed delays, Blizzard has had a playable version of the game since late 2005.

    "One of the reasons that StarCraft II had some delays very early on in development is because a fair amount of the design team went onto World of Warcraft for a year to really help finish that game off," Pardo told us.

    "They had a lot of really great experience to bring, with their knowledge of how they approached the map editor problems, how they dealt with balancing - which we could then leverage into class balancing."

    You can read more about these early delays because of WoW by visiting here.
Working...