Valve’s Gabe Newell and Doug Lombardi recently conducted an interview with G4TV addressing questions like why a sequel to Left 4 Dead so soon and where is Half-life 2: Episode 3? Take a look at a few of the responses below:
There is plenty more to read up on in this interview so be sure to visit here to check it all out.
G4: You guys are known for episodic content and a lot DLC and things like that. Why not just put some of these things in DLC instead?
Newell: Well we’re going to continue to do DLC for Left 4 Dead. That hasn’t stopped at all. We’re continuing to do updates for Left 4 Dead even after Left 4 Dead 2 ships. So, that hasn’t changed. We’re just doing Left 4 Dead 2 - different settings, different characters, and continuing to push the technology forward. If the AI director 2.0 and stuff like that makes more sense to do where you’ve got new geometries and can take advantage of that rather than trying to take advantage of that in pre-existing maps and build new monsters and take advantage of it as well. So, we’re going to continue to do DLC for Left 4 Dead and continue to support that product. And then, also do Left 4 Dead 2.
G4: So, is it safe to say that you have like four different projects in development right now? So, you have Left 4 Dead 2, you have Team Fortress 2, I’m going to go out on a limb and say Portal 2 and then…Episode 3?
Newell: [laughs] Uh, I’m not going to talk about things that we…we’re talking about Left 4 Dead 2 and Episode 3. As far as I know, that’s all that we’re talking about publicly.
Doug Lombardi: We’re not talking about Episode 3 publicly. (smiles)
Newell: Oh well, I guess I’m not talking about Episode 3 publicly either. (laughs) So..what’s your question? Yes, we have a lot of stuff that’s going on. We have Steam. Steam’s a lot of work. We have these movie things that we make, they take a lot of work.
Newell: Well we’re going to continue to do DLC for Left 4 Dead. That hasn’t stopped at all. We’re continuing to do updates for Left 4 Dead even after Left 4 Dead 2 ships. So, that hasn’t changed. We’re just doing Left 4 Dead 2 - different settings, different characters, and continuing to push the technology forward. If the AI director 2.0 and stuff like that makes more sense to do where you’ve got new geometries and can take advantage of that rather than trying to take advantage of that in pre-existing maps and build new monsters and take advantage of it as well. So, we’re going to continue to do DLC for Left 4 Dead and continue to support that product. And then, also do Left 4 Dead 2.
G4: So, is it safe to say that you have like four different projects in development right now? So, you have Left 4 Dead 2, you have Team Fortress 2, I’m going to go out on a limb and say Portal 2 and then…Episode 3?
Newell: [laughs] Uh, I’m not going to talk about things that we…we’re talking about Left 4 Dead 2 and Episode 3. As far as I know, that’s all that we’re talking about publicly.
Doug Lombardi: We’re not talking about Episode 3 publicly. (smiles)
Newell: Oh well, I guess I’m not talking about Episode 3 publicly either. (laughs) So..what’s your question? Yes, we have a lot of stuff that’s going on. We have Steam. Steam’s a lot of work. We have these movie things that we make, they take a lot of work.
There is plenty more to read up on in this interview so be sure to visit here to check it all out.
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