Map Pack 2 Overhead Schematics

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  • JoMaMaz
    Member
    • Jul 2007
    • 2305

    #1

    Map Pack 2 Overhead Schematics

    Over at the CoD:HUB, there are some overhead schematics that have been posted of the 3 regular mp maps coming in the soon-to-be-released map pack 2 for CoD:WW. Be sure to check them out to get a jump on your competition...especially the noobs out there.

    Check out the map schematics below:
    Sub Pens
    At first glance of this battlefield, we can see that there’s going to be a lot of heavy close quarters combat. As cautious soldiers tend to avoid open spaces, you can be sure that the corner interiors will see lots of traffic. Automatic weapons will rule in these locations, but fast and accurate rifleman will undoubtedly cover the entryways in anticipation of enemies running in and out.
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    Banzai

    From the gameplay video and layout of this map, Banzai doesn’t seem to provide too many safe areas, instead opting for spaces tailored toward larger skirmishes. We expect snipers will attempt to perch on the bridge for shots below, but heavy traffic will surely keep them in check. Fights inside the caverns should prove quite hectic with waterfalls obscuring vision, a situation that crafty soldiers will surely take advantage of against distracted opponents.



    Corrosion
    Soldiers will have to pay particular attention above their eye level as enemies rain bullets from the multiple high-level platforms in this vertical map. The dotted outlines in the corners of the map represent metal pipelines attached to the ceiling that soldiers can travel through, aiming at their prey below. Fierce bombing of the Russian train yard has left plenty of openings in all surroundings, so battlefield awareness will be critical to your survival.
  • Alesi08
    Member
    • Aug 2007
    • 151

    #2
    Re: Map Pack 2 Overhead Schematics

    where is the new zombiemap?

    Comment

    • imported_Whiskey
      Member
      • May 2007
      • 3325

      #3
      Re: Map Pack 2 Overhead Schematics

      Originally posted by Alesi08
      where is the new zombiemap?
      They've been saving that one for last. JD_2020 did Twitter about it this past week, I think, saying that info or a vid or something would be coming.

      Comment

      • Micster
        Member
        • Jul 2007
        • 2474

        #4
        Re: Map Pack 2 Overhead Schematics

        ...

        Am I the only one to have read Sub Pens the wrong way? >_>

        Comment

        • CptainCrunch
          I am the 1%
          • Oct 2007
          • 12976

          #5
          Re: Map Pack 2 Overhead Schematics

          Mister, cut down on the pr0n. It will make you go blind.

          I like how they are making the maps more tiered leveled. Most of the maps tend to be that way. These look good.

          Crunch
          Twitter: @CptainCrunch
          Battlelog/Origin: CptainCrunch

          Comment

          • imported_Recon
            Senior Member
            • Jun 2008
            • 601

            #6
            Re: Map Pack 2 Overhead Schematics

            Originally posted by Micster
            ...

            Am I the only one to have read Sub Pens the wrong way? >_>
            Nope..
            I know just how you feel lol.

            Comment

            • ChemicalWarfare
              OldInactive
              • Jan 2008
              • 214

              #7
              Re: Map Pack 2 Overhead Schematics

              BANZAI!!!!!!!!!!! Time for my Attacking methods of running out witha bayonet like a real Banzai Attacker!! yay

              Comment

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