Achievement Based Unlocks Back

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  • CaptainKirk

    #1

    Achievement Based Unlocks Back

    An update has been released for Team Fortress 2 that allows players to work towards unlocks by earning achievements, in addition to the new method. Changelog is below:
    # Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
    # Arena Mode

    * Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
    * Added tf_arena_round_time to set a timelimit on the round

    # Added the userid of the player who built the teleporter to the "player_teleported" event
    # Fixed player killed event causing server crash
    # Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
    # Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled
    # Fixed the Ambassador not doing damage to buildings
    # Fixed Spies disguised as their own team not drawing blood effects
    # Fixed players killed by flaming arrows not showing the appropriate death icon
    See the original news post here.
  • Frantic.ie

    #2
    Re: Achievement Based Unlocks Back

    Player killed = Server crash? WHAT?

    Comment

    • =)BiT(= Evant3k
      Member
      • Aug 2007
      • 1426

      #3
      Re: Achievement Based Unlocks Back

      Oh lol I got 31/35 Sniper achievements just for playing and I think 20 spy achievements so I will probably unlock everything now. And this is what should have been done in the first place, I mean people will still sit in idle servers to get the silly hats, but at least weapons will be awarded for actually playing the game/earning achievements, or found during a game.

      It wasn't fair that the new players earned the new unlocks through the old and new system. While those that earned it through the old system had to rely purely on a random chance of dropping the new unlock.

      Comment

      • Micster
        Member
        • Jul 2007
        • 2474

        #4
        Re: Achievement Based Unlocks Back

        This is only resuscitating the old problem with class stacking and achievement servers. Well, at least people are happy now.

        Comment

        • =)BiT(= Evant3k
          Member
          • Aug 2007
          • 1426

          #5
          Re: Achievement Based Unlocks Back

          And in what way are idle servers are better?.... Especially that people that normally wouldn't stat pad achievements were using them to gain unlocks?

          Comment

          • imported_Will
            Senior Member
            • Apr 2007
            • 1935

            #6
            Re: Achievement Based Unlocks Back

            Finally!

            Comment

            • Wizrdwarts
              Member
              • Dec 2006
              • 3754

              #7
              Re: Achievement Based Unlocks Back

              Originally posted by Micster
              This is only resuscitating the old problem with class stacking and achievement servers. Well, at least people are happy now.
              Whenever you have a stat based unlock system, people will always figure out ways to pad around it. At least idling is easier than actually padding.

              Comment

              • Lt.Hanley
                Member
                • Oct 2007
                • 348

                #8
                Re: Achievement Based Unlocks Back

                So how do you get the milestones when you have enough for it because it didnt give me credit. I have 17 fof the sniper and 7 of for the spy

                Comment

                • Twlight
                  Member
                  • Feb 2007
                  • 1224

                  #9
                  Re: Achievement Based Unlocks Back

                  Originally posted by Lt.Hanley
                  So how do you get the milestones when you have enough for it because it didnt give me credit. I have 17 fof the sniper and 7 of for the spy
                  I believe you just have to get another achievement in the respective achievement pack.

                  Comment

                  • CtrlAltDe1337
                    Member
                    • Feb 2007
                    • 1431

                    #10
                    Re: Achievement Based Unlocks Back

                    I bet 32 player servers are about 13 spies, 13 snipers, and 6 other classes combined now.

                    Comment

                    • Kodakk
                      Member
                      • Oct 2006
                      • 3486

                      #11
                      Re: Achievement Based Unlocks Back

                      People complain about the system - it gets reverted - and you complain more?

                      I'm happy with this

                      Comment

                      • iQue
                        Member
                        • May 2007
                        • 4925

                        #12
                        Re: Achievement Based Unlocks Back

                        This is a great change. The random system didn't really stop snipers and spies from "infecting" every pub server, and there wasn't a way to get the unlocks you wanted, which is pretty stupid. Having both systems in place, will keep most players happy.

                        Now maybe finally leagues will start to allow the new weapons. Can't wait for jarate airshots and stuff :p

                        Comment

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