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Team Fortress 2 Spy vs. Sniper Update Released

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  • Team Fortress 2 Spy vs. Sniper Update Released

    Well after 7 days of teasing the update and showing us what it brings, Valve has officially released the Spy vs. Sniper update today. Although you can browse through the news forum for some screens and portions of this update, here is a portion from the official change log:
    Maps
    • Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
    • Added new arena map Sawmill
    • Added new arena map Nucleus
    • Added new community payload map Hoodoo
    • Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage

    Sniper Changes

    • Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
    • Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
    • Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer
    • Standard sniper rifle now shoots through friendly players
    • Added 54 new Sniper voice lines
    • Added 35 new Sniper achievements

    Spy
    • Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that
    • Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
    • Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still
    • Spy name tags now show up properly when disguised as their own team
    • Fixed a bug that would cause spectators to see disguise weapons incorrectly
    • Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn
    • Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
    • Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
    • Also made it more obvious on first person view model when you're bumped while cloaked
    • Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
    • Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
    • Spies disguised as medics now have an Ubercharge: line in their disguise target info
    • Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise
    • Spies can now pick up health kits for their "disguise health", even when uninjured
    • Disguise UI doesn't show up in minimum UI mode (hud_minmode)
    • Spies that disguise as a player using an unlockable now show that unlockable in hand
    • Spies can now use enemy teleporters
    • Added 70 new Spy voice lines
    • Added 34 new Spy achievements

    You can view the full change log here. Just log into Steam to download this new update.

  • #2
    Re: Team Fortress 2 Spy vs. Sniper Update Released

    o m g :awes

    Comment


    • #3
      Re: Team Fortress 2 Spy vs. Sniper Update Released

      y e s :awes

      Comment


      • #4
        Re: Team Fortress 2 Spy vs. Sniper Update Released

        Why must I work after school today. /cry

        Comment


        • #5
          Re: Team Fortress 2 Spy vs. Sniper Update Released

          Shame I won't be playing.

          Comment


          • #6
            Re: Team Fortress 2 Spy vs. Sniper Update Released

            the new unlock system is

            UBER GAY!@#$%^

            Comment


            • #7
              Re: Team Fortress 2 Spy vs. Sniper Update Released

              Hurry up and get here new computer

              Comment


              • #8
                Re: Team Fortress 2 Spy vs. Sniper Update Released

                Looks like Steam just pushed through a quick update with some fixes...

                May 22, 2009 - Team Fortress 2 Update Released

                Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

                Team Fortress 2


                Fixed Ambassador not using hitboxes to trace against players. It now works like all other bullet-firing weapons in the game

                Fixed Ambassador shooting through gates

                Fixed Ambassador not critting during the round win period

                Fixed control point not being named correctly on Arena Sawmill

                Fixed cloaked Spies being able to taunt attack

                Fixed Spy feign death not being reflected in scoreboard

                Fixed Jarate effect on DX8 machines

                Fixed rare crash in Spy "A Cut Above" achievement

                Fixed the backpack icon appearing over the "Could not connect to Steam" message in the client inventory

                Fixed German localization string for respawning players showing %1

                Comment


                • #9
                  Re: Team Fortress 2 Spy vs. Sniper Update Released

                  Thats alot of new stuff

                  Comment

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