Operation Blue Pearl Feedback - Layout Changes

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Operation Blue Pearl Feedback - Layout Changes

    The official Operation Blue Pearl feedback thread over on the EA UK Forums has been updated with a post by DICE member Bazajaytee saying that Bjorn has proposed a few revisions for this recently released map. Take a look:
    As I said in an earlier post I would probably spend the weekend thinking about the feedback you guys have given me so far. So with the weekend behind us – here’s a quick update on my thoughts about the map right now:

    Anyone remember Market Garden for BF1942. Market Garden was an assault map that started out with neutral flags for the defenders. The start of MG was always satisfactory for me as it infused a sense of urgency for both teams - the defenders had the urgency to rush the front points and try to take them before the attackers while the attackers had the opposite sense – to quickly gain a foothold on the other side of the bridge and not lose it. I believe that OBP, using neutral flags in the front would accomplish something like that. This will take the focus off the landing some, but I still believe it can communicate the “landing” feeling and sense of urgency.

    This being said, here are my candidates right now. It’s not written in stone yet but I feel that these three layouts might cut it. Prove me wrong.

    64-player layout – What I have in mind here is simply to make the 3 front flags neutral. The idea was first posted here and I can see no point in changing that layout.

    32-player layout – Simply making the Temple and the Old Square neutral won’t fix the problem. So I’m making a switch in the layout. 32 will retain the 2 front flags from the 64 –player layout. This is to make it hard for the PLA to hold the front IF the US don’t manage to land the first time round. What’s more I’m shortening the layout some, removing the Harbour Office base and moving the PLA main base to the Construction Site.

    16-player layout – As stated earlier I’ve based this on the wishes of the community to have the 16-player (and presumably most clan friendly version) work in IO mode. I made a layout earlier and I think I’m sticking with that for now. Kitteh hatched the wish for an IO workable version and I iterated on his version retaining the IO wish but placing the control points in more “interesting” and balanced areas of the map.

    Look through the ideas and feedback on them.

    <a href="http://images.totalgamingnetwork.com/images/32withwhiteflags_v2.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_32withwhiteflags_v2.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/64withwhiteflags.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_64withwhiteflags.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/layout_16_no_vehicles.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_layout_16_no_vehicles.jpg" alt="" border="0" /></a>

    What do you think of these proposed ideas? Let us know and stay tuned for more news.
  • Basil.
    Member
    • Aug 2006
    • 683

    #2
    Re: Operation Blue Pearl Feedback - Layout Changes

    They look good. I really like the the look of the 16 player layout. Should be a good fight

    Comment

    • RangerXML
      [GEN]ヽ(`Д´)ノ[TRH]
      • Oct 2007
      • 1753

      #3
      Re: Operation Blue Pearl Feedback - Layout Changes

      lol, I like the mock up for the 16-player. Anyone notice the out of bounds Temple flag?

      I really would like to see that northern harbor opened up (east of the PLA main on 64-player size), no flag, just so you can run out there and have another position for some AT guys to take out incoming APCs.

      Comment

      • troybob
        Member
        • Sep 2007
        • 2823

        #4
        Re: Operation Blue Pearl Feedback - Layout Changes

        give the us a lil bird :)

        i say open up the north part of the entire map. why not?

        for the 32 player - open up the entire north water. let the boats go in there and become forgotten only to return on the other side without the PLA noticing.

        Comment

        • Yoster
          Member
          • Jul 2007
          • 569

          #5
          Re: Operation Blue Pearl Feedback - Layout Changes

          16 player map. 64 players. nuff said.

          Comment

          • Dangerdog
            Member
            • Oct 2007
            • 1011

            #6
            Re: Operation Blue Pearl Feedback - Layout Changes

            map is too monochromatic, it's a depressing map to play in.

            Comment

            • Wizrdwarts
              Member
              • Dec 2006
              • 3754

              #7
              Re: Operation Blue Pearl Feedback - Layout Changes

              I say keep Old Square as Chinese since Temple and Market are already available landing points, and open up the area east of Harbor Office and expand the map on the south side.
              Originally posted by Dangerdog
              map is too monochromatic, it's a depressing map to play in.
              Just wait until you see 2142. :p

              Comment

              • old sch00l
                Senior Member
                • Apr 2007
                • 1087

                #8
                Re: Operation Blue Pearl Feedback - Layout Changes

                Make a damn decision, so all can play it out, ffs. How can the test move on otherwise.

                Always go with instinct, flak is easy to cope with, a flying Ninja is another matter! [Grab the map maker - charge your mentor / /:/ 0zero + do it + equals next beta out quick >> no pain no gain - fans every where :)

                Comment

                • Dangerdog
                  Member
                  • Oct 2007
                  • 1011

                  #9
                  Re: Operation Blue Pearl Feedback - Layout Changes

                  Originally posted by Wizrdwarts
                  I say keep Old Square as Chinese since Temple and Market are already available landing points, and open up the area east of Harbor Office and expand the map on the south side.


                  Just wait until you see 2142. :p
                  I thought I did see a shot of it before, isn't it using the "all brown" texture set? I don't mind the camp gib / shingle tone of colors, hopefully the map wont have pea soup fog either.

                  edit: I guess it'll be the ice / snow texture set since the river will be frozen over.

                  Comment

                  • Wizrdwarts
                    Member
                    • Dec 2006
                    • 3754

                    #10
                    Re: Operation Blue Pearl Feedback - Layout Changes

                    ^Nah, I meant 2142 in general was dull and colorless. :p

                    Though the Northern Strike day maps were pretty scenic, imo more maps should've had clear skies in 2142.

                    Comment

                    • Jamaicanyouth
                      Member
                      • Aug 2006
                      • 17

                      #11
                      Re: Operation Blue Pearl Feedback - Layout Changes

                      All I want is another map like Daqing Oilfields or something with the Su-30. Why is it in only one map!

                      Comment

                      Working...