GameReactor Interviews DICE

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  • Elxx
    Member
    • Apr 2005
    • 941

    #1

    GameReactor Interviews DICE

    You may remember Battlefield Senior Producer Karl-Magnus Troedsson as the guy who introduced us to Frostbite. Well, he's back in this interview with Gamereactor. In the interview, he talks about what changes have been made in Battlefield: Bad Company 2, and the plans for the PC version.

    "Will it be like a Battlefield 3 for PC players, or would you say that's something for...later?"
    "Battlefield: Bad Company 2 on PC is not Battlefield 3. Battlefield 3, we haven't really announced anything about that yet."
    "But it's coming, apparently..."
    "You will see."
    <a title="Gamereactor" href="http://www.gamereactor.eu/"><object width="668" height="396"><param name="movie" value="http://www.gamereactor.eu/grtv/embed/gamereactor.swf?file=http://www.gamereactor.eu/grtv/embed/sliderlist.php?id=4332"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.gamereactor.eu/grtv/embed/gamereactor.swf" height="396" width="668" allowscriptaccess="always" allowfullscreen="true" flashvars="file=http://www.gamereactor.eu/grtv/embed/sliderlist.php?id=4332"/></object></a>

    We sat down with Karl-Magnus Troedsson, executive producer on the Battlefield franchise at DICE, at the Battlefield party last week in San Francisco, to talk about the upcoming Battlefield: Bad Company 2. He talks up the single player and mentions the PC version of the game although the specifics on the PC version are classified at this point. You will also hear the words Battlefield and three in the same sentence!

    You can check out Gamereactor's other Bad Company 2 coverage here.
  • Levente
    Member
    • Aug 2006
    • 144

    #2
    Re: GameReactor Interviews DICE

    WOHOOOOOOOOOOOO :yay::yay::yay::salute::salute:

    Comment

    • [GCA]Tim270

      #3
      Re: GameReactor Interviews DICE

      Wheres your list now.

      Comment

      • Deesies
        Member
        • Jun 2007
        • 1021

        #4
        Re: GameReactor Interviews DICE

        "Won't be a straight port"

        Happy to hear :)

        Comment

        • imported_Apostle
          Member
          • May 2005
          • 1182

          #5
          Re: GameReactor Interviews DICE

          Awesome bit of info! Gives me real hope they're cooking up something big.

          Comment

          • Roberts91
            Member
            • Oct 2007
            • 63

            #6
            Re: GameReactor Interviews DICE

            Hah they gotcha! April Fools, fools!

            Seriously Battlefield 3? Come on you guys are so easily fooled

            Comment

            • Teuvo
              Member
              • Oct 2006
              • 52

              #7
              Re: GameReactor Interviews DICE

              I can translate it:

              The battlefield 3 will be announced after our money is collected from BF43 and BF:BC2.

              I actually feel happy. :yay:

              Comment

              • M0t0rBreath
                Member
                • Oct 2006
                • 184

                #8
                Re: GameReactor Interviews DICE

                Originally posted by Teuvo
                I can translate it:

                The battlefield 3 will be announced after our money is collected from BF43 and BF:BC2.

                I actually feel happy. :yay:
                I think your right about that. This interview was done a week before so I don't think its a joke. BC2 won't be a port so that mean we can have more players.

                Comment

                • Simo Glock
                  Member
                  • Apr 2009
                  • 98

                  #9
                  Re: GameReactor Interviews DICE

                  Its odd to think anyone would expect a straight port since that sort of thing is rare at best. Along with the fact that DICE has never done that sort of thing with the battlefield franchise.

                  Most of the posts Ive been reading on here suggest that most of the PC gamers have not even given BFBC an honest try..

                  Other than the "controller" issue theres not anything in BC that makes it less of a battefield game.. Things like small maps and player count are relative factors anyway.. From my experience there are just as many enemies at any one given time as any other battlefield game. Add to it that the maps have alot more detail than say BF2. You end up with alot more cover and closer quarters gameplay.. but if you want it, the distance combat still exsists. I will grant that vehicle counts are less on most maps.. but unless your a vehicle whore, its doesnt hurt the overall gameplay mechanics.
                  It actually helps because one can keep better track of them and focus more on the infantry.

                  The destruction is a very large and new gameplay mechanic that changes the tactics dramaticly.. aswell as the fact that all the buildings can be entered.

                  Kudos to DICE for making BC in a short amount of time and being successful.
                  It makes perfect sense that they would experiment with a new engine and destruction on a console title and not risk bombing or over cooking the idea on the PC platform. Where they would get bombarded with complaints that would basically come down to PC specs and hardware that wasnt optimised for gaming.

                  Consoles are no less "hardcore" whatever that really means.. (Id like a responsible definition.) Because I know of quite afew players that play insane amounts of time on BC and would have no problem playing BF2 effectively.

                  Considering all the prone spaming and bunny hoping ive seen in BF2 neither of which work as a tatic in BFBC.. Im inclined to say that all previous BF games are "arcadey". But hey im some noob with one post right?

                  Keep up the great work Dice

                  Comment

                  • M0t0rBreath
                    Member
                    • Oct 2006
                    • 184

                    #10
                    Re: GameReactor Interviews DICE

                    I wonder if BC2 will have a infantry mode like bf2?

                    Comment

                    • imported_Whiskey
                      Member
                      • May 2007
                      • 3325

                      #11
                      Re: GameReactor Interviews DICE

                      Originally posted by M0t0rBreath
                      I wonder if BC2 will have a infantry mode like bf2?
                      I'd say that's reasonably likely.

                      Does anyone know if BC1 had no-vehicle playlists?

                      Comment

                      • Deesies
                        Member
                        • Jun 2007
                        • 1021

                        #12
                        Re: GameReactor Interviews DICE

                        Originally posted by M0t0rBreath
                        I wonder if BC2 will have a infantry mode like bf2?
                        I hope not. I would rather they just balanced the vehicles to not be wtfpwnmachines like they were in BF2.

                        Comment

                        • Elxx
                          Member
                          • Apr 2005
                          • 941

                          #13
                          Re: GameReactor Interviews DICE

                          Yeah, the interview is a couple days old because I'm slow, it was originally brought to my attention by this post. Not april fool's :p

                          Comment

                          • <TB> Zaney
                            Member
                            • Nov 2007
                            • 31

                            #14
                            Re: GameReactor Interviews DICE

                            Originally posted by Whiskey
                            I'd say that's reasonably likely.

                            Does anyone know if BC1 had no-vehicle playlists?
                            Only vehicles in BC1.

                            Comment

                            • Simo Glock
                              Member
                              • Apr 2009
                              • 98

                              #15
                              Re: GameReactor Interviews DICE

                              Yeah, I cant wait for more details either.
                              infantry only maps im in favor of ...

                              I always thought they could get more use from maps if they had more premade scenarios for each map with different spawn types and locations.
                              "If that makes sense"

                              I would also like to see moddable unlockables for weapons.. and better options for fire rates and ammo type.

                              The one thing that does bother me about BC was the fire rates vs damage allocated.. 50 rounds in the clip is just a number in a game, the amount it takes to kill in BC is only relative to that.. It still puzzles me why its done this way in BC, but my guess is that the reward for headshots is greater and in the end there is a nice balance to it all .. But its so very hard to 3 round burst and even harder to consistantly get kills that way.. Id like to see that changed because in BF2 i was a single shot controlled burst type of player at distances. Alot harder to play that way in BC, and impossible to set it to single or burst. but I have adapted to it with a light trigger finger, and it does give me an advantage.

                              Comment

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