Re: GDC: Send Us Your Battlefield Bad Company 2 & Battlefield 1943 Questions
1943
1. Given the huge popularity of 1942 and the die hard fan base still in existence, why was 1943 decided to be a smaller dumbed down version with new pretty graphics? Would it not have made more sense to do a true port and charge full game price?
2. The Sims games were very successful at creating a base game and then selling additions to it in order to get the full experience. 1943 seems to be set up to go a similar path with a focus on a "Pacific" release to start. Is the plan to draw this game out and release each Theatre of War as a stand alone piece? If that is beyond your ability to answer, can you speculate if there are plans for "additions" to 1943?
3. Can Frostbite handle moving large objects such as ships?
4. Previously it was mentioned that Heroes and 1943 are geared towards the "casual" gamer. However when you look at the games out there with player numbers that blow the mind such as WOW, CS, COD, etc... none of them are geared toward casual gamers but rather focus on a more in depth product. Why does Dice feel that targeting such a small group of the market as the "casual" gamer is a good return on investment when they could instead shoot for the stars and get back into the larger market where the real money is to be made?
5. Rumor is that mod support is dead and future games such as 1943 and BC:2 will not be mod friendly. Is there any truth to this or is the mod community important to Dice?
Thank you for your time.
1943
1. Given the huge popularity of 1942 and the die hard fan base still in existence, why was 1943 decided to be a smaller dumbed down version with new pretty graphics? Would it not have made more sense to do a true port and charge full game price?
2. The Sims games were very successful at creating a base game and then selling additions to it in order to get the full experience. 1943 seems to be set up to go a similar path with a focus on a "Pacific" release to start. Is the plan to draw this game out and release each Theatre of War as a stand alone piece? If that is beyond your ability to answer, can you speculate if there are plans for "additions" to 1943?
3. Can Frostbite handle moving large objects such as ships?
4. Previously it was mentioned that Heroes and 1943 are geared towards the "casual" gamer. However when you look at the games out there with player numbers that blow the mind such as WOW, CS, COD, etc... none of them are geared toward casual gamers but rather focus on a more in depth product. Why does Dice feel that targeting such a small group of the market as the "casual" gamer is a good return on investment when they could instead shoot for the stars and get back into the larger market where the real money is to be made?
5. Rumor is that mod support is dead and future games such as 1943 and BC:2 will not be mod friendly. Is there any truth to this or is the mod community important to Dice?
Thank you for your time.
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