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GDC: Ubisoft Announces New WWII RTS R.U.S.E.

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  • GDC: Ubisoft Announces New WWII RTS R.U.S.E.

    Today amidst the GDC, Ubisoft has announced R.U.S.E. a new real time strategy game from Eugen Systems the creators of Act of War: Direct Action. Check it out:

    R.U.S.E. is optimized for Intel's latest core processors, including the IntelĀ® Core(TM)i7 processor, and will be demonstrated for the first time in public at the Intel booth during the Game Developers Conference (GDC) at Moscone North Hall, booth #6006 at 5:00 PM Pacific on Wednesday March 25 in San Francisco.

    R.U.S.E. is a one-of-a-kind real-time strategy game that allows players to bluff their enemies to lead their nation to victory, controlling the action using views that range seamlessly from the heart of the battlefield to the full theatre of war. Players will be plunged into the action thanks to the exclusive IRISZOOMTM Engine which offers an intuitive interface that allows for smooth, rapid transitions from a birds-eye view of the entire conflict, down into the heat of the battle and vice versa.

    "With R.U.S.E., Ubisoft is once again shaking up a genre, offering an RTS with a twist that will thrill gamers," said Tony Key, senior vice president of sales and marketing at Ubisoft. "Ubisoft is known for innovation and R.U.S.E. continues that tradition, offering the most immense and detailed maps ever seen in an RTS. Players can explore the maps using IRISZOOM Engine, which provides an aerial, smooth interaction unlike anything ever seen before."

    Ubisoft and Intel are committed to working together to ensure R.U.S.E. takes full advantage of Intel technologies. "Ubisoft and Intel are demonstrating some of the benefits gamers will experience when playing R.U.S.E. on the IntelĀ® Core(TM)i7 processor based platforms," said Elliot Garbus, vice president Intel Software and Services Group, general manager Visual Computing Software Division. "Gamers will experience more immersive game play with smooth zooming from satellite to ground view, superior AI delivering more complex unit movements and more realistic physics throughout the game."

    In R.U.S.E., players use their brain as the ultimate weapon, fighting a war of perception, where the ability to deceive and mislead the enemy determines success. A first in a strategy game, R.U.S.E. reinvigorates the genre by using deception to give new-found depth to the game play.


    R.U.S.E. is scheduled for release on PC, PS3, and 360 for fiscal year 2009/2010. Check out the official site here.

    Check out more news from GDC here.

  • #2
    Re: GDC: Ubisoft Announces New WWII RTS R.U.S.E.

    I'm not an RTS player, but this seems like a cool concept. I also like the look of items in that screenshot...very similar to using tokens/chips as in a board game.

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    • #3
      Re: GDC: Ubisoft Announces New WWII RTS R.U.S.E.

      Man I love the look of that map. Look at the town, dont you just wanna... Look at it forever and watch its "pulse"?

      This seems to be an interesting RTS. I like.

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