An update for Team Fortress 2 has been released, with a couple of changes and several fixes.
Changes will automatically be applied next time you restart Steam.
Gameplay Changes
• Players who are stunned by a Scout now take 50% less damage
• Increased the minimum distance to stun a player with the Sandman
Fixes
• Fixed problem where clients were unable to join a team or maintain a connection to the server
• Fixed Scout taunt kill achievement firing for people who didn't actually qualify
• Fixed client crash in when creating muzzle flash effects
• Fixed client crash when determining which disguise weapon to use for a spy
• Fixed Natascha's chain not being drawn on the view model
• Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
• Fixed rocket & grenade jumps not propelling players as far as they're supposed to
• Players who are stunned by a Scout now take 50% less damage
• Increased the minimum distance to stun a player with the Sandman
Fixes
• Fixed problem where clients were unable to join a team or maintain a connection to the server
• Fixed Scout taunt kill achievement firing for people who didn't actually qualify
• Fixed client crash in when creating muzzle flash effects
• Fixed client crash when determining which disguise weapon to use for a spy
• Fixed Natascha's chain not being drawn on the view model
• Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
• Fixed rocket & grenade jumps not propelling players as far as they're supposed to
Changes will automatically be applied next time you restart Steam.
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