Operation Blue Pearl is the New BF2/BF2142 Map

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  • Elxx
    Member
    • Apr 2005
    • 941

    #1

    Operation Blue Pearl is the New BF2/BF2142 Map

    A new update has been posted on the Battlefield Portal from level designer Björn Sundell. It gives us some more information about the new map that we first uncovered in our DICE interview last December. Check it out:
    <a href="http://images.totalgamingnetwork.com/images/dice_pic0.1236973665.jpg" style="float:right; margin:5px;"><img src="http://images.totalgamingnetwork.com/images/thumb_dice_pic0.1236973665.jpg" alt="" border="0" /></a><a href="http://images.totalgamingnetwork.com/images/dice_pic8.1236974390.jpg" style="float:right; clear:both; margin:5px;"><img src="http://images.totalgamingnetwork.com/images/thumb_dice_pic8.1236974390.jpg" alt="" border="0" /></a>Why?
    Reading the feedback you guys give us in the gaming forums, it’s been clear to us that the game was lacking in a tight infantry map with the PLA army involved. So we set out to create a map with that in mind and this is the result of that. That map, which we have called Operation Blue Pearl, will appear in the upcoming Battlefield 2 Update 1.50 and Battlefield 2142 Update 1.51.

    Limitations
    As some of you probably know, BF2 has been around for a while and many of the current players have rigs that can run the game at high settings. But to us, creating official content, we still have to keep the low specs of the game in mind designing a map.

    That’s where the “fog of war” comes in. When we make maps here at DICE we are constantly using programs that check draw-calls on our maps so that, wherever you position yourself on the map, the draw-calls never exceed the maximum limit. (A draw-call is when the game engine must call a texture image into the graphic card’s memory for it to be rendered on screen. The more draw-calls the game must make, the more it impacts computer performance so limiting these is one of the cornerstones of game production.)

    In order to make a tight city-feel map you need a certain object density. The only way to get that is to use fog to “cull” distant objects.

    This also prohibits us from using air vehicles on this kind of map. On ground level, your view is often blocked by buildings and other objects, keeping the draw-calls in check. If you would use an air vehicle you would get a free 180’ view of the city which would make the draw-calls exceed the maximum number.

    The setting
    Even though this new map reuse all content from the original game we’ve tried to come up with something that we hope will feel fresh for you. As already mentioned the map gives you an infantry, city setting with the PLA army, which hasn’t been present in the game before.

    Continue Reading...

    Unfortunately, there's still no answer for the question of the day - when is this patch going to be released? While you wait, you can check out some more screenshots and info about the map from our December interview with DICE here.
  • jesus
    Member
    • May 2007
    • 2413

    #2
    Re: Operation Blue Pearl is the New BF2/BF2142 Map

    Gulf of Oman has is a beach-landing map. Anyway, I'd like to play the new map. Soon, hopefully....

    Comment

    • Yukiism
      Senior Member
      • Nov 2006
      • 1578

      #3
      Re: Operation Blue Pearl is the New BF2/BF2142 Map

      I like beach landing maps. They sort of give me the Marine feeling :p

      Comment

      • Minmaster
        I DON'T PLAY CS!
        • Nov 2006
        • 4112

        #4
        Re: Operation Blue Pearl is the New BF2/BF2142 Map

        the patch isn't even in beta yet is it?

        Comment

        • jesus
          Member
          • May 2007
          • 2413

          #5
          Re: Operation Blue Pearl is the New BF2/BF2142 Map

          Originally posted by Minmaster
          the patch isn't even in beta yet is it?
          not yet

          Comment

          • Crandaddy
            Member
            • Apr 2007
            • 235

            #6
            Re: Operation Blue Pearl is the New BF2/BF2142 Map

            Originally posted by Sir. Elxx
            Unfortunately, there's still no answer for the question of the day - when is this patch going to be released?
            Lets hope by Christmas... :p

            Comment

            • Yoster
              Member
              • Jul 2007
              • 569

              #7
              Re: Operation Blue Pearl is the New BF2/BF2142 Map

              Cool map style, it's much tighter than Oman, and hopefully no air. Its Omaha all over again

              Comment

              • **L96A1**

                #8
                Re: Operation Blue Pearl is the New BF2/BF2142 Map

                Originally posted by Tomeis
                Gulf of Oman has is a beach-landing map. Anyway, I'd like to play the new map. Soon, hopefully....






                So does wake.









                .

                Comment

                • jesus
                  Member
                  • May 2007
                  • 2413

                  #9
                  Re: Operation Blue Pearl is the New BF2/BF2142 Map

                  Originally posted by **L96A1**
                  So does wake.









                  .
                  Yeah it does, I forgot about wake

                  Comment

                  • NGRU-Mobious
                    Member
                    • Jul 2006
                    • 8

                    #10
                    Re: Operation Blue Pearl is the New BF2/BF2142 Map

                    Originally posted by From that poor excuse of an article...
                    We here at DICE also felt that BF2 lacked a map with a beach landing scenario – like “Omaha Beach” in BF 1942. That’s why we’ve made this map into a beach landing and hopefully you guys will enjoy that experience.
                    Originally posted by **L96A1**
                    Originally posted by Tomeis
                    Gulf of Oman has is a beach-landing map. Anyway, I'd like to play the new map. Soon, hopefully....
                    So does wake.
                    And Operation Clean Sweep, and Dalian Plant, and even Sharqi Peninsula to a small extent.

                    After reading this article, I'm now convinced that the people currently working on Battlefield haven't even played the damn game. They took a bunch of console devs, made them put down Halo, and put them to work on Battlefield.

                    And didn't even make sure they got their sh!t straight first.

                    But what ever. It makes no difference at this point.

                    And that map isn't even a beach setting. It's small islands with friggin boat ramps, sea walls, and bridges so wtf is that guy talking about. Its small too.

                    Originally posted by And...
                    In order to make a tight city-feel map you need a certain object density. The only way to get that is to use fog to “cull” distant objects.

                    This also prohibits us from using air vehicles on this kind of map. On ground level, your view is often blocked by buildings and other objects, keeping the draw-calls in check. If you would use an air vehicle you would get a free 180’ view of the city which would make the draw-calls exceed the maximum number.
                    What does that even mean?

                    That's ok though... I wouldn't expect them to know about some of the other larger maps, with high levels of densely placed geometry, and air vehicles.

                    We have to remember, they haven't played the game...

                    The sad thing is, while Call of Duty and some of the other FPS games out there are fun, they don't offer half the game play or enjoyment that Battlefield 2 did. But the developers of those games pay attention to the community, and they deliver what's expected and wanted. When you consider where this franchise has gone, from the first unacceptably delayed patch of BF2, and its eventual failure at fixing the many bugs both small and large, from name colors to total system crashes as direct results of the game... to the disappointment of 2142 (theres no denying the fact that its no BF2) to 1943 and everything in between.

                    Considering that, I have zero faith in the future of the franchise. The trend is clear, and its one of disappointment.

                    Comment

                    • Wizrdwarts
                      Member
                      • Dec 2006
                      • 3754

                      #11
                      Re: Operation Blue Pearl is the New BF2/BF2142 Map

                      Originally posted by NGRU-Mobious
                      The sad thing is, while Call of Duty and some of the other FPS games out there are fun, they don't offer half the game play or enjoyment that Battlefield 2 did. But the developers of those games pay attention to the community, and they deliver what's expected and wanted. When you consider where this franchise has gone, from the first unacceptably delayed patch of BF2, and its eventual failure at fixing the many bugs both small and large, from name colors to total system crashes as direct results of the game... to the disappointment of 2142 (theres no denying the fact that its no BF2) to 1943 and everything in between.
                      QFT QFT QFT. The Battlefield series has enormous potential, but DICE has gone downhill ever since EA bought them.

                      I wish I could disagree with you but I just can't.

                      Comment

                      • Dronetek
                        Member
                        • Sep 2005
                        • 364

                        #12
                        Re: Operation Blue Pearl is the New BF2/BF2142 Map

                        Originally posted by NGRU-Mobious

                        And that map isn't even a beach setting. It's small islands with friggin boat ramps, sea walls, and bridges so wtf is that guy talking about. Its small too.
                        I noticed that too. Its like they're using the rationale for their new console line in this new map.

                        Comment

                        • [GCA]Tim270

                          #13
                          Re: Operation Blue Pearl is the New BF2/BF2142 Map

                          Might be an idea to send a system message in BF2 asking to take a hardware survey or something so they could try to push the map to the engines limits a bit more, while it does have to play well on what It says on the back of the box, im fairly sure the majority could handle a bit of extra view distance.

                          Comment

                          • Wizrdwarts
                            Member
                            • Dec 2006
                            • 3754

                            #14
                            Re: Operation Blue Pearl is the New BF2/BF2142 Map

                            Originally posted by Sir. Tasty
                            Might be an idea to send a system message in BF2 asking to take a hardware survey or something so they could try to push the map to the engines limits a bit more, while it does have to play well on what It says on the back of the box, im fairly sure the majority could handle a bit of extra view distance.
                            iirc Northern Strike maps in 2142 are already a bit more intensive than vanilla maps, so it's not like they haven't done it before.

                            Comment

                            • G-Snake
                              Member
                              • Mar 2005
                              • 86

                              #15
                              Re: Operation Blue Pearl is the New BF2/BF2142 Map

                              Originally posted by Wizrdwarts
                              QFT QFT QFT. The Battlefield series has enormous potential, but DICE has gone downhill ever since EA bought them.
                              Yeah, it's sad but true. Typical of society these days; dumb down the experience as to reach as broad of a customer base as possible. Sure it's sound business practice for executives, but unfortunately it's terrible for the video game industry, and a big reason why we haven't really seen any decent games at all lately (consider how over hyped and overvalued both Halo 3 and GTA IV were for 2008).

                              Before video games were a multi-billion dollar industry, the industry was fueled by creative people who HAD to rely on innovation just to even get noticed, let alone sell their games. Now we have these monopolistic publishers like EA who seem to absorb any and everything that has value to the video game community. EA, directed by their corporate wigs with a bottom line only mentality, provide funding to developers on the basis that the game will POTENTIALLY appeal to the broadest base of customers.

                              This is most evident with EA/Dice based on their actions. The years between BF1942 and BF2 were considered golden years for DICE with the PC community, sales were high, the community was massive, and Battlefield was cemented as one of the classic online shooters in history. Aside from BF2 (which at many points was very annoying with patches/bugs), after the EA acquisition, we saw nothing but mediocre spin-off games (Vietnam, countless expansions/booster packs, etc...). To add insult to us PC gamers, they started to direct the BF franchise towards the console crowd, which ALL PC gamers know only results in a much more diluted and dumbed down product.

                              The EA/Dice apologists will claim that EA/Dice do just as good as any other developer/publisher does. That's not the point at all, the point is that Dice was once a company based on innovation and a strong connection to a loyal community, in which that community made them famous in the industry. Consider THOSE times to the ones we live in now, where mediocrity is all that matters, and people are patted on the back not for the quality of their product, but the quantity of the quarterly revenue.

                              That's my input for this thread, sorry if you were too lazy to read it.

                              Comment

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