1Up.com made quick work in their quest to find some news on the newly announced Boom Blox Bash Party. Today they had a chance to interview Amir Rahimi, a senior producer on the project. Check it out:
Source
You can read the original press release for Boom Blox Bash Party here.
1UP: Can you elaborate on how level sharing works online? Will EA approve each level? What will be the process from creating a level to seeing it appear online?
AR: Once a user has created a new level, they can submit it to EA. EA will review submitted levels, filter out any inappropriate content, and make a selection of them available to the community. This process does not apply to the Wii Friends feature. Users will have unfiltered access to any level created by anyone on their Wii Friends list. Users can also search for and rate the levels that are made available.
Additionally, EA will periodically provide additional levels that have been created by the development team available for download. These new levels will consist of brand new content that builds on the many great game modes offered in Boom Blox Bash Party as well as classic levels from the original Boom Blox.
1UP: How would you compare the level sharing system to the one in Little Big Planet?
AR: Our focus when building the level sharing system for Boom Blox Bash Party was to make it as easy as possible to gain access to post-launch content generated by EA and by users. For example, when a player enters a multiplayer mode, they can either play the levels that are on the disc, or with a single click, they can connect to the level sharing system and gain access to every level of the same game mode that is available online. They can then save these levels to play later, remix, and upload. Also, players will have the ability to do text searches, allowing them to search for very specific levels or game modes.
AR: Once a user has created a new level, they can submit it to EA. EA will review submitted levels, filter out any inappropriate content, and make a selection of them available to the community. This process does not apply to the Wii Friends feature. Users will have unfiltered access to any level created by anyone on their Wii Friends list. Users can also search for and rate the levels that are made available.
Additionally, EA will periodically provide additional levels that have been created by the development team available for download. These new levels will consist of brand new content that builds on the many great game modes offered in Boom Blox Bash Party as well as classic levels from the original Boom Blox.
1UP: How would you compare the level sharing system to the one in Little Big Planet?
AR: Our focus when building the level sharing system for Boom Blox Bash Party was to make it as easy as possible to gain access to post-launch content generated by EA and by users. For example, when a player enters a multiplayer mode, they can either play the levels that are on the disc, or with a single click, they can connect to the level sharing system and gain access to every level of the same game mode that is available online. They can then save these levels to play later, remix, and upload. Also, players will have the ability to do text searches, allowing them to search for very specific levels or game modes.
Source
You can read the original press release for Boom Blox Bash Party here.