Project Reality v0.85 Released

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  • [GCA]Tim270

    #31
    Re: Project Reality v0.85 Released

    Originally posted by [130.Pz]W.Fuchs
    Why are they giving away 'licenses' anyways? First impression was that the devs of PR got in up in their heads and had alot of ego. But ofcourse that can't be it.
    They started using licences because servers started poping up with really shot respawns and other stuff, this to the devs is not how the mod was designed to be played and now all PR servers should run on universal settings. It throws the gameplay and death punishment out the window if you set spawn times to 10 secs, I also though It seemed a little draconian at first, but I see why they did it.

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    • Wizrdwarts
      Member
      • Dec 2006
      • 3754

      #32
      Re: Project Reality v0.85 Released

      And the whole thing throws vBF2 gameplay off, does it not? BF2 has a good reason for server licenses--rankings, PR doesn't.

      I think it's a little hypocritical to take a game and mod it, then say, "You must follow these rules to get a server."

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      • [130.Pz]W.Fuchs
        Member
        • Feb 2008
        • 250

        #33
        Re: Project Reality v0.85 Released

        Well some people like the new content but not all of the coding that comes with it. If you don't want anything changed just don't join a server with SSM.

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        • [GCA]Tim270

          #34
          Re: Project Reality v0.85 Released

          Originally posted by Wizrdwarts
          And the whole thing throws vBF2 gameplay off, does it not? BF2 has a good reason for server licenses--rankings, PR doesn't.

          I think it's a little hypocritical to take a game and mod it, then say, "You must follow these rules to get a server."
          Well I see where you are coming from, but the mod devs intended the mod to be played in a certain way when designing it, changing spawn times etc throws all the bigger game play changes out the window, the system is meant to punish people who waste tickets and die a lot, not just give them 5 secs to respawn.

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