The latest update from the Half-Life 2 modification GoldenEye: Source brings news of 2 new maps and some game play footage:
<center><a href="http://images.totalgamingnetwork.com/images/run_2.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_2.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_3.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_3.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_4.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_4.jpg" alt="" border="0" /></a>
<a href="http://images.totalgamingnetwork.com/images/run_5.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_5.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_6.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_6.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_7.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_7.jpg" alt="" border="0" /></a></center>
You can read about the second map "Complex" and what is on the horizon for GES here.
Runway
Map Runway, by Sharpsh00tah, is an unreleased development creation. It was started before beta 1.0 but was not complete enough. Two years of development really shows how far this has come. Several elements have been remade from the ground and refurbishment is a constant visitor to our update delivery system.
Sharpshooter has done a lot of clever things to tie in the feel of the indoor areas to be in-line with facility/backzone. It's an interesting gameplay experience having the runway as a Multiplayer. The underground, the hangar and several rooms around the runway itself makes it all work so amazingly. You get plenty enough areas for cover, and at times you will want to sprint across the runway like James Bond himself towards the action.
Map Runway, by Sharpsh00tah, is an unreleased development creation. It was started before beta 1.0 but was not complete enough. Two years of development really shows how far this has come. Several elements have been remade from the ground and refurbishment is a constant visitor to our update delivery system.
Sharpshooter has done a lot of clever things to tie in the feel of the indoor areas to be in-line with facility/backzone. It's an interesting gameplay experience having the runway as a Multiplayer. The underground, the hangar and several rooms around the runway itself makes it all work so amazingly. You get plenty enough areas for cover, and at times you will want to sprint across the runway like James Bond himself towards the action.
<center><a href="http://images.totalgamingnetwork.com/images/run_2.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_2.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_3.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_3.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_4.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_4.jpg" alt="" border="0" /></a>
<a href="http://images.totalgamingnetwork.com/images/run_5.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_5.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_6.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_6.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/run_7.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_run_7.jpg" alt="" border="0" /></a></center>
You can read about the second map "Complex" and what is on the horizon for GES here.
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