World at War PC v1.2 Patch Details

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  • thejeran
    Member
    • Sep 2006
    • 420

    #31
    Re: World at War PC v1.2 Patch Details

    This patch better fix the "not being able to use bi-pod" in zombies cause thats ********.

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    • -Shifty-
      Member
      • Sep 2007
      • 2525

      #32
      Re: World at War PC v1.2 Patch Details

      Originally posted by JoMaMaz
      It sucks they don't have /record for the competitive gamers, I agree, it may somewhat put the final bullet in the competitive community for this game if it wasn't already done, but for the pub players, it fixes all of the problems I have. The fov, the cg_fps, the server authentication error, the http redirect, no more power level servers, all of it! The game will be much more enjoyable after this patch. This game will be perfect for me and last a long time after they fix these things. I haven't been playing as much lately b/c one, I'm busy, but also b/c all of those other things get annoying when I just want to have some fun with friends playing gameage.

      And great news! ^_^
      They said the recording option will be released in 1.3 :yay:

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      • imported_Whiskey
        Member
        • May 2007
        • 3325

        #33
        Re: World at War PC v1.2 Patch Details



        In response to: Re: --> PC 1.2 Patch Details <--
        Posted: 18 hours ago

        Update: for those of you familiar with the PC Patching Process announcement at the top of this forum (linked below), we are currently in Phase 4 of the PC Patch 1.2 production. All items we intended to fix for PC Patch 1.2 have been fixed, and the fixes are being tested.

        As the process explains, this Phase can be iterative, and we may need to iron out some wrinkles as the testers hammer away at it. We suspect the patch will be finished within 2 weeks presently. I'll keep you updated if that changes.

        Regards,
        -JD

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        • JoMaMaz
          Member
          • Jul 2007
          • 2305

          #34
          Re: World at War PC v1.2 Patch Details

          Woot, thank you sir!

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