Operation Peacekeeper v0.27 Hotfix Released

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Operation Peacekeeper v0.27 Hotfix Released

    The Operation Peacekeeper team has posted up some news on a hotfix today as well as the future of their mod. Take a look:
    We did small, nice steps and due to that haven't come forward as much as we wanted to.The last releases till 0.26 brought new maps, new weapons and new vehicles. The feedback was completely positive except for some little negative critics. We are working to terminate these negative points such as the cockpits.The main problem concerning cockpits is, that they are taking much resources from our team and we need these for different things. As you can see, the Fennek already got its cockpit: It's going forward! The 0.27 is a hotfix to take out some little but ugly bugs that managed to sneak into release 0.26.

    2008 was also the year of change in the team. Some members worked on new projects for example for Crysis. Even if the technical possibilities are much better than on BF2 this game will not be an alternative platform for OPK!

    We had a look at BF Heroes, what is not an alternative either. So we stand by and wait for BF3 asking what there will be in future.

    OPK O.27: Download & Changelog:

    Maps:
    -Ambush: Changed the numbers of Helicopter and Jets. Both Teams now have two Helis and one Jet
    -Harbour Sabotage: Fixed a Problem in the Spawnmenu caused by the BF2 Editor, wich made it verry difficult to select a spawnpoint
    -Monastari Zogosiji: Changed the position of Landing Zone Alpha and some of it's spawnpoints for gameplay reasons
    -Bordercontrol: Fixed a wrong entry in the Ini, wich caused invisble weapons and missing sounds io the upgrade kits.
    -Airfield Assault: Fixed a localisation mistake. There is only one Radartower left now.

    Python:
    -You don't need 2 People in a squad anymore to upgrade your kit, if there are less than 2 players in your team

    Download - OPK v0.27 Hotfix

    <a href="http://images.totalgamingnetwork.com/images/werpuch_4_en.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_werpuch_4_en.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/werpuch_5_en.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_werpuch_5_en.jpg" alt="" border="0" /></a>

    To read all of the information released in this new update, head on over to their website.
  • teetsaar123
    Random egoistic commenter
    • Apr 2006
    • 605

    #2
    Re: Operation Peacekeeper v0.27 Hotfix Released

    I'm sorry but the ending is just a sack of shet.

    Comment

    • imported_Osis
      Member
      • Nov 2005
      • 283

      #3
      Re: Operation Peacekeeper v0.27 Hotfix Released

      It´s a joke. A hobbyproject, made by some guys in the team.

      Enjoy playing 0.27.

      Comment

      • FPS[SONIC]
        Member
        • Oct 2006
        • 2106

        #4
        Re: Operation Peacekeeper v0.27 Hotfix Released

        I'm really looking forward to more SP enabled OPK gaming. MP is almost impossible for a lot of folks anymore -- there are a ton of server but only Euro players. My ping is horrible...

        So, whatever it takes to bring more of this great mod into SP/COOP gameplay will be much appreciated!

        Comment

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