Heavy Rain is a heavy game

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  • MrKLM
    Member
    • Apr 2006
    • 3146

    #1

    Heavy Rain is a heavy game

    Eurogamer has revealed today some very interesting stats for the upcoming PS3 exclusive Heavy Rain. Check it out:
    One of the fascinating things about Heavy Rain - previewed on Eurogamer today - is its reliance on development studio head David Cage, who wrote the massive script single-handedly, and motion capture. On a recent excursion to see the game in development, we noted down a few of the more interesting stats in its creator's presentation. We thought you might enjoy them, so here they are:

    The script

    * 2,000 pages long
    * 60 scenes, each about 15-20 minutes long, most, but not all of which you see on any play-through
    * 40,000 words of non-linear dialogue
    * Based on 6,000 pages of notes and references
    * 15 months in development

    The art design

    * Two weeks scouting for locations on the East Coast of the USA
    * 15 months of design by ten people
    * Photos, topographical gameplay maps, sketches of every item, paintings of every scene

    The outsourcing to Asia

    * Over 100 people involved outside Quantic Dream
    * 480 man-months of work
    * Based on an "outsourcing bible" and "level architect blueprints"

    The motion capture

    * All done on-site at Quantic Dream in Paris
    * 170 days of shooting across nine months
    * Over 70 actors and stuntmen involved
    * Casting sessions in Paris and London
    * 30,000 unique animations recorded

    Read the whole thing at Eurogamer here.
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