Upcoming Conan Patch Brings DirectX 10

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Upcoming Conan Patch Brings DirectX 10

    While DirectX10 functionality was promised to be included with Age of Conan, it's only starting to arrive now, roughly six months after the game's release. The next patch, in addition to the DX10 support, will also include two maximum level dungeons.
    We are now preparing to take the DirectX 10 version of the game from our internal testing servers out to the public test servers, so you can see it for yourselves. The next major game update will include this version of the game and make it available for everyone with the appropriate hardware to enjoy. Since the outset we have been determined that the new DirectX 10 functionality would not just be a ‘gimmick’ addition to the game and would add visual quality to the game, we feel that the version we are preparing now for testing does achieve this and in a way that will find the right balance between visuals and performance. We have also gone to great lengths to try and make virtually all the DirectX10 features customizable so that you can find the right balance between features for the performance level of your hardware. What we did not want to do was push this version out too early and not see the real added benefits this technology can bring. I am really looking forward to players getting to experience some of the new visual improvements that this new technology allows. It really brings an even further splendor to the game world.(...)

    In terms of game content we will have two brand new dungeon locations in the next game update. Situated in Thunder River both will be aimed at maximum level players. The Slaughter House Cellar is a single player level 80 instance and Xibaluku is a large team instanced dungeon aimed at the same level range. Xibaluku has a great series of new and interesting boss encounters spanning several hours of game-play. We will start to show a little more of these dungeon areas as we start to release press material for the next update shortly. Filling some of the content gaps as the highest level is one of the areas we are focusing on at the moment, and these dungeons are the start of that process.

    There is a wealth of additional information contained within the November "Letter from the Director". The letter also includes information on updates coming early next year, and a look at itemization, statistics, and class balancing.
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