Call of Duty: World at War v1.1 Patch Released

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  • imported_Whiskey
    Member
    • May 2007
    • 3325

    #31
    Re: Call of Duty: World at War v1.1 Patch Released

    ^ I think the problem is that a lot of people liked HC, but a lot also hated it (many liked the noHUD, but hated the low health (camping+random bullet deaths)).

    Now, people can have the best of both worlds, either in HC or nonHC. Again, we just need a better way to filter the server settings (or at least see them before going in).

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    • troybob
      Member
      • Sep 2007
      • 2823

      #32
      Re: Call of Duty: World at War v1.1 Patch Released

      Originally posted by Whiskey
      ^ I think the problem is that a lot of people liked HC, but a lot also hated it (many liked the noHUD, but hated the low health (camping+random bullet deaths)).

      Now, people can have the best of both worlds, either in HC or nonHC. Again, we just need a better way to filter the server settings (or at least see them before going in).
      Perhaps.

      But why not just make a softcore mode with the options to remove the cross-hairs?

      I think this should have been discussed a bit with the community before they did it.

      Not a huge deal I guess but still something I'm wondering about.

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      • imported_Will
        Senior Member
        • Apr 2007
        • 1935

        #33
        Re: Call of Duty: World at War v1.1 Patch Released

        LOL @ gtfo my internets cat

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