The Battlefield 40K mod team has posted a new update today letting us know how their mod is progressing. Take a look:
To read the rest of this new progress report, visit here.
BF40K has been very quiet for the last three months as some of the developers have been away and consequently next to nothing has been done. The November release date now has to be thrown out of the window, and its back to "When it's done". Our original hope was to have a release out one month before the Moddb awards. We need three last character models finished:
1. Imperial Guard Commander + Weapons
2. Tau Commander XV22 + Weapons
3. Tau XV25 Stealth + Weapons
We do not have any character modellers available of Mephistos skillset to have these made unfortunately. If you know anyone who can please put them forward to us. Other problems that need addressing:
* Kit piece addons to distinguish Squad Leaders for 12 Classes.
* Commanders Assets for Tau unwrapped and textured.
* Clearing out the bugs from the Kit system one class at a time.
* Fixing the HUD bugs.
* Fixing the Sound Bugs
* Rigging the character models correctly.
Inaith recently got back to work on the mod, and has produced BF40K - BF2 v0.95 He has made one major breakthrough with the Imperial Guard Heavy weapons platforms. They are now redeployable (However we will be testing this function in the next alpha test on Saturday the 15th of November.)
1. Imperial Guard Commander + Weapons
2. Tau Commander XV22 + Weapons
3. Tau XV25 Stealth + Weapons
We do not have any character modellers available of Mephistos skillset to have these made unfortunately. If you know anyone who can please put them forward to us. Other problems that need addressing:
* Kit piece addons to distinguish Squad Leaders for 12 Classes.
* Commanders Assets for Tau unwrapped and textured.
* Clearing out the bugs from the Kit system one class at a time.
* Fixing the HUD bugs.
* Fixing the Sound Bugs
* Rigging the character models correctly.
Inaith recently got back to work on the mod, and has produced BF40K - BF2 v0.95 He has made one major breakthrough with the Imperial Guard Heavy weapons platforms. They are now redeployable (However we will be testing this function in the next alpha test on Saturday the 15th of November.)
To read the rest of this new progress report, visit here.