A post over at Relicnews gives us the latest info about Tales of Valor.
Today the new issue of pcgames arrived at my house; there's a preview about Tales of Valor.
• There will be a new multiplayer mode where you have to defend a village against the AI.
• Also there will be some new campaign, the Tiger-Campaign - you'll only control ONE Tiger and maybe some support troops, it'll play like an RTS with action-RPG elements like in Diablo (As you may remember I posted some stuff about the Tiger campaign some time ago, everything just as I predicted it to be ).
• The Tiger is manned by 4 guys, each of them having individual techniques in 4 different levels; having a higher level for your cannonier allows you to fire explosive rounds. Through different researches you can improve the driving- and firing-attributes of your tank. Things you earned in one mission will be taken to the next mission.
• In the preview they also talk about a system which lets the AI only see what a real tank could see (that would be kinda cool, eh?)
• The other new campaigns are planned to take place in Normandy, but they're not sure if they're going to be like the new Tiger campaign or like the old ones.
• In the preview it says NOTHING about new factions, but about an intro taking place in Leningrad. Also they said, that the lead designer didn't want to talk about things like "russia" (yet...).
• They also said that they won't updated the Essence-Engine in the stand-alone-addon.
This sounds awesome and perhaps we will have a good winter after all. Or what do you think?
• There will be a new multiplayer mode where you have to defend a village against the AI.
• Also there will be some new campaign, the Tiger-Campaign - you'll only control ONE Tiger and maybe some support troops, it'll play like an RTS with action-RPG elements like in Diablo (As you may remember I posted some stuff about the Tiger campaign some time ago, everything just as I predicted it to be ).
• The Tiger is manned by 4 guys, each of them having individual techniques in 4 different levels; having a higher level for your cannonier allows you to fire explosive rounds. Through different researches you can improve the driving- and firing-attributes of your tank. Things you earned in one mission will be taken to the next mission.
• In the preview they also talk about a system which lets the AI only see what a real tank could see (that would be kinda cool, eh?)
• The other new campaigns are planned to take place in Normandy, but they're not sure if they're going to be like the new Tiger campaign or like the old ones.
• In the preview it says NOTHING about new factions, but about an intro taking place in Leningrad. Also they said, that the lead designer didn't want to talk about things like "russia" (yet...).
• They also said that they won't updated the Essence-Engine in the stand-alone-addon.
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