Guitar Hero World Tour Reviewed by 1UP

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Guitar Hero World Tour Reviewed by 1UP

    The first reviews for Guitar Hero World Tour are starting to trickle in. One of the first reviews I've seen comes from 1UP, which grants World Tour a rather glowing review score.
    But I can't talk about the game without discussing the peripherals. Provided you pick up the full instrument bundle, you'll notice immediately that the drums are awesome: They're easy to set up and adjust, the drumheads give easy bounce and excellent rolls, and the raised "cymbals" give you plenty of room to maneuver. It's nowhere near as nice as a real electric drum kit, but for a videogame peripheral, it's damn impressive. But Guitar Hero isn't prejudiced against Rock Band converts -- the game automatically detects whether you're using a four- or five-pad kit (if you're sticking with the Rock Band drums) and adjusts accordingly.

    The guitar is basically the same as previous iterations, with a loud, clicky strum bar and large, raised buttons. The touch-sensitive pad on the neck, however, is new. It's a gimmicky addition that always throws my playing off when I try to use it, especially on expert. That said, tapping on the touch pad instead of strumming can give your hand a much needed rest during long play sessions. The best addition is a separate button for activating star power, which is under the heel of your strumming hand (though it's a little too close to the start button, making it too easy to inadvertently pause the action).
    They also give high praise for the avatar creation, but did note that most of the songs are still geared more towards the guitar portion.

    Overall, the site gave Guitar Hero World Tour a score of A-.

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