Half-Life 1 Engine Updated

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Half-Life 1 Engine Updated

    An update to the original Half-Life 1 engine was released today that adds in Steamworks to a number of older titles. This update also includes a number of fixes and the full change log can be found below.
    Bug Fixes
    * Removed the need to manually re-login and re-authenticate to Steam while in game
    * Fixed a crash on startup when running windowed with a non-standard desktop resolution
    * Removed the display of saytext (in-game chat text) from players whom you've blocked in Steam friends
    * Locked down several engine cvars to prevent malicious script exploits
    * Enforced file consistency on several sprites in Counter-Strike
    * Removed "ex_extrapmax" cvar (no longer needed)

    Server
    * Added "-noaff" command-line option to disable setting of thread affinity
    * Added "bannedcfg" cvar so admins can choose which file is written to by the "writeid" command

    This update applies to Counter-Strike 1.6, Condition Zero, Team Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat, and Half-life 1 Deathmatch.
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