Bungie, a long time supporter of the Xbox 360 with their Halo series, says that their new IP is not tied down to any specific system.
Speaking at the Tokyo Game Show with GamesIndustry.biz, PR manager, Brian Jarrard, let it be known that they are looking to spread their wings a bit.
Not much is presently known about Bungie's new IP, but we'll have more details as they're made known to us.
Source
Speaking at the Tokyo Game Show with GamesIndustry.biz, PR manager, Brian Jarrard, let it be known that they are looking to spread their wings a bit.
"No, we're not [tied into a specific platform for new IP]. We haven't gotten that far yet to be totally honest.
"In theory we do have every means to go out and find the right ecosystem, the right partners, to align with. So who knows what the future will bring us.
"For us the 360 has been great because there's just been this great synergy with Bungie because all of our games have this inherent social community aspect. Everything we've ever done has this very big online component - we, together with the Xbox consoles, have continued to push that Live experience, the whole notion of a party experience forward.
"I like to think that we brought a lot of that to the market, and we want to keep iterating on that. In that regard Live has been a great service to us. It's astonishing to look at how well Halo 3 is doing even now, a year after release.
"We haven't really seen much of a decline in play, and we recently surpassed the lifetime number of games ever played on Halo 2 - so we're talking about four years of Halo 2 boiling down to about 1 year of Halo 3.
"It's been pretty astounding, and to see our fans stand by us, it's even more reason why we want to do Halo 3: Recon, just to give something back and extend the experience a little bit longer."
"In theory we do have every means to go out and find the right ecosystem, the right partners, to align with. So who knows what the future will bring us.
"For us the 360 has been great because there's just been this great synergy with Bungie because all of our games have this inherent social community aspect. Everything we've ever done has this very big online component - we, together with the Xbox consoles, have continued to push that Live experience, the whole notion of a party experience forward.
"I like to think that we brought a lot of that to the market, and we want to keep iterating on that. In that regard Live has been a great service to us. It's astonishing to look at how well Halo 3 is doing even now, a year after release.
"We haven't really seen much of a decline in play, and we recently surpassed the lifetime number of games ever played on Halo 2 - so we're talking about four years of Halo 2 boiling down to about 1 year of Halo 3.
"It's been pretty astounding, and to see our fans stand by us, it's even more reason why we want to do Halo 3: Recon, just to give something back and extend the experience a little bit longer."
Not much is presently known about Bungie's new IP, but we'll have more details as they're made known to us.
Source