In an interview with gaming site, Gameplayer, Ubisoft confirms that a mega-game based off of the Tom Clancy titles is indeed in the works. With a Tom Clancy MMO also in the works, how well will everything tie together?
Vinh-Dieu Lam, the lead AI programmer for Tom Clancy's EndWar shares some information with us on what we can expect.
Be sure and check out the full interview with Ubisoft over at Gameplayer.
Vinh-Dieu Lam, the lead AI programmer for Tom Clancy's EndWar shares some information with us on what we can expect.
So how many tie-ins are there with the units and the vehicles of EndWar with the broader Tom Clancy universe?
Vinh-Dieu Lam: There are minor tie-ins with this game, but after this [game] there will be a lot more tie-ins. Some of our airstrikes come from the HAWX list of fighter jets, some of the Ghost Recon units are in the game, like Scott Mitchell is the commanding officer of the American army, so there are a few tie-ins. It all acts as a basis for future tie-ins.
When you say future tie-ins, how far will you take it? Like, would we see a multiplayer game where someone is flying the jets using the HAWX mechanics, while someone else is controlling a squad on the ground Rainbow Six style?
Vinh-Dieu Lam: Yeah, eventually. But in the next versions you’ll find, say, missions generated in the next Ghost Recon (presumably GRAW 3) affecting the world map in the next EndWar (presumably EndWar 2). So maybe in the next EndWar you will need to attack Paris but before you can it may generate some sort of Splinter Cell recon mission or a Ghost Recon mission or things like that. But that is the direction we are looking at.
Right, so for the next iteration of releases is it a case of the five games being separate, but you have to play one and complete something before you can activate a mission in the next one and then finish that to open the next one?
Vinh-Dieu Lam: Yeah, yeah, yeah. So with EndWar, the meta-campaign side of it is a standalone server so you can feed things into this system so it can basically generate any sort of mission. So its missions generate for EndWar at the moment, but there is no reason why we cannot generate missions from the other franchises. This is where we are looking at tying together the different franchises.
That’s really cool. So that kind of makes EndWar quite key to it all because it is kind of the bigger, broader one - it’s the link between all the franchises.
Vinh-Dieu Lam: Yeah. Plus also in terms of the timeframe it is the latest one as it is set in 2020, whereas GRAW is set in like 2014 and HAWX is just prior to EndWar. So everything up to this point leads up to the EndWar conflict.
It sounds like a very ambitious undertaking, but well worth it if they can pull it off. We'll have more details as more are revealed.Vinh-Dieu Lam: There are minor tie-ins with this game, but after this [game] there will be a lot more tie-ins. Some of our airstrikes come from the HAWX list of fighter jets, some of the Ghost Recon units are in the game, like Scott Mitchell is the commanding officer of the American army, so there are a few tie-ins. It all acts as a basis for future tie-ins.
When you say future tie-ins, how far will you take it? Like, would we see a multiplayer game where someone is flying the jets using the HAWX mechanics, while someone else is controlling a squad on the ground Rainbow Six style?
Vinh-Dieu Lam: Yeah, eventually. But in the next versions you’ll find, say, missions generated in the next Ghost Recon (presumably GRAW 3) affecting the world map in the next EndWar (presumably EndWar 2). So maybe in the next EndWar you will need to attack Paris but before you can it may generate some sort of Splinter Cell recon mission or a Ghost Recon mission or things like that. But that is the direction we are looking at.
Right, so for the next iteration of releases is it a case of the five games being separate, but you have to play one and complete something before you can activate a mission in the next one and then finish that to open the next one?
Vinh-Dieu Lam: Yeah, yeah, yeah. So with EndWar, the meta-campaign side of it is a standalone server so you can feed things into this system so it can basically generate any sort of mission. So its missions generate for EndWar at the moment, but there is no reason why we cannot generate missions from the other franchises. This is where we are looking at tying together the different franchises.
That’s really cool. So that kind of makes EndWar quite key to it all because it is kind of the bigger, broader one - it’s the link between all the franchises.
Vinh-Dieu Lam: Yeah. Plus also in terms of the timeframe it is the latest one as it is set in 2020, whereas GRAW is set in like 2014 and HAWX is just prior to EndWar. So everything up to this point leads up to the EndWar conflict.
Be sure and check out the full interview with Ubisoft over at Gameplayer.