TGS '08 - Hands-on With Street Fighter IV's Sakura

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    TGS '08 - Hands-on With Street Fighter IV's Sakura

    The Kotaku team had a little time to spend with the Xbox 360 version of Street Fighter IV at this year's Tokyo Game Show. The came away with some updated impressions on Sakura and Akuma.

    First up, it's a brief bit about Akuma:
    This new Akuma maintains the tattered look of previous versions of the character delivering relatively fast, relatively powerful blasts as he hops around the screen. His moves seem to have remain unchanged, which makes him a great middle option for those of us who tend to cycle between Ken and Ryu when they play.

    Next, Sakura has her turn:
    The budding teen pulls off fireballs (think Street Fighter Alpha) effortlessly, laying out backup attacks as the shimmering globes float lazily across the screen. Her uppercuts remain some of the longest reaching in the game and her spinning leg attack seems to be a cross of the hurricane kick and the spinning bird kick. Another attack in Sakura's arsenal appears to be a head stomp or mid-air grab that I never actually connected with. Its starts with a lunging hop toward the other character, feet first. Her Ultra starts with a split kick, knocks the character in the air and then wraps up with a two-footed stomp into the ground.

    Add to all of that sizzle and speed a mini-skirt and a suspiciously large category of attacks that get her legs above her head and you've got one of my new favorite characters.
    There is still no set date on when we can expect to see Street Fighter IV hit the consoles.

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