Gamespot: World at War Multiplayer Hands-On

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  • JoMaMaz
    Member
    • Jul 2007
    • 2305

    #1

    Gamespot: World at War Multiplayer Hands-On

    Gamespot has posted their hands-on preview for the multiplayer portion of Call of Duty: World at War.
    If perks and XP are the familiar glue linking battles together, individual matches are where you'll see World at War sway more toward the unexplored. New gameplay modes abound, including a revamped take on War from Call of Duty 3. Teams play tug-of-war on a series of five flags, but Treyarch has introduced a momentum system where kill streaks increase the speed at which your team captures flags, giving you the opportunity to blitzkrieg your way through flags at two and three times the normal speed. But just as with the perk system, these additions live side-by-side with such CoD4 favorites as Domination and Ground War.

    The big wildcard in multiplayer is the introduction of fire-based weaponry. Molotov cocktails and flamethrowers (unlockable at level 64) have a distinct tendency to slosh around the normal ebb and flow of battles. A large group of teammates might be making good progress through the flags in War, but if an opponent strapped with a flamethrower comes storming in to light them up like Christmas morning, he can collect a kill streak that instantly turns the tide in his team's favor. While this fire can be intimidating, it does seem like an interesting new addition. Time will tell if the flamethrower is a bit overpowered, though.

    When Treyarch announced the continuation of CoD4's massively multiplayer online-like bells and whistles in World at War, we readily admit that we were initially skeptical. However, after several hours of seeing how these features have been retrofitted for WWII, we'll happily say that skepticism was ill-founded because it all works surprisingly well. Although the overall leveling structure remains largely intact, the addition of new perks, weapons, modes, and vehicles lends a distinct air of freshness. That word may seem like a bit of a paradox considering the return to the series' old stomping grounds, but if there's one thing we learned while fighting it out with the aid of perks and fully customized weapons, this isn't the same World War II you've already seen.

    A good preview to read, check out the rest here.
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