1UP has put up their preview of Call of Duty: World at War. There seem to be more previews going up for the Wii than the other systems, but check out this one also if you are WiiL33t (copyright JoMaMaz).
The Wii version of CoD:WaW is definitely going to be interesting... Check out the rest of the article here.
Thanks to Planet Call of Duty for the heads up on the 1UP news.
Sounds like pretty typical DS touch-screen controls, right? Well, the Wii version gets something truly wacky. Forget about the fact that it's the same game as on the Xbox 360 or PS3. Forget that, at any moment, it looks like a lower-fidelity version of those iterations. What you should know about the Wii version is that it has, quite possibly, the most bizarre form of co-op I've seen in a first-person shooter: Its players, for all intents and purposes, become a two-man tank crew.
No, I'm not talking about the dated, infamous "can't move and shoot" style of, say, the old Resident Evil games. In World at War's co-op Squadmate mode on Wii, the second player isn't really controlling another soldier -- he's controlling another gun. Player two can jump in at any time (just turn on another Wii Remote -- no menu needed), and he controls a second reticule. Player two can pick up any weapon on the ground and can aim and shoot at anything onscreen, but he can't move; player one handles all movement and the general view direction. Again, the whole process sort of feels like manning a tank, in that one player "drives" and uses the main cannon while the other player mans a secondary cannon.
No, I'm not talking about the dated, infamous "can't move and shoot" style of, say, the old Resident Evil games. In World at War's co-op Squadmate mode on Wii, the second player isn't really controlling another soldier -- he's controlling another gun. Player two can jump in at any time (just turn on another Wii Remote -- no menu needed), and he controls a second reticule. Player two can pick up any weapon on the ground and can aim and shoot at anything onscreen, but he can't move; player one handles all movement and the general view direction. Again, the whole process sort of feels like manning a tank, in that one player "drives" and uses the main cannon while the other player mans a secondary cannon.
The Wii version of CoD:WaW is definitely going to be interesting... Check out the rest of the article here.
Thanks to Planet Call of Duty for the heads up on the 1UP news.