Relic Tries to Handle Lag Caused by New Record in Game Population

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Idaeus
    Member
    • Jun 2005
    • 1501

    #1

    Relic Tries to Handle Lag Caused by New Record in Game Population

    This was posted by Thunder over at RelicNews considering the reports of some people experiencing lag or being unable to log in to Relic Online.
    Hey folks,
    I just wanted to jump in here and let you know that we are aware of the new records that have been getting set with our online population for the game and these server issues that you’ve experienced as a result. We are monitoring the situation and looking into possible solutions so that this doesn’t impact your ability to play the game.
    Meanwhile we ask ourselves, how come theres so many new players suddenly?
  • solofowaffles
    Member
    • May 2006
    • 4306

    #2
    Re: Relic Tries to Handle Lag Caused by New Record in Game Population

    Coh is a very popular buy on steam.

    Comment

    • vfn4i83
      Member
      • Mar 2007
      • 130

      #3
      Re: Relic Tries to Handle Lag Caused by New Record in Game Population

      5 of my friend just bought it recently over STEAM, since this game isn't distributed in my country.

      And many players must, like me, not playing that much cause of those lag bug and nat problem ingame

      Comment

      • Eagle101

        #4
        Re: Relic Tries to Handle Lag Caused by New Record in Game Population

        Why? is there a ban for the game in your country? If you dont mind me asking that is.

        Comment

        • vfn4i83
          Member
          • Mar 2007
          • 130

          #5
          Re: Relic Tries to Handle Lag Caused by New Record in Game Population

          No, its normal that some games dont get distributors, around here, Frontlines Fuel of War and Armed Assault wasn't delivered here too.
          Most of the distribution service are performed by EA(by mostly, I mean 70% of it).

          Frontlines Fuel of War, Armed Assault and Company of Heroes never officially been shipped. Here in Brazil had only banned, that I know off; Carmageddon, Bully, Counter Strike(I believe the entire series) and Everquest

          Comment

          • Kradath
            Member
            • May 2006
            • 1370

            #6
            Re: Relic Tries to Handle Lag Caused by New Record in Game Population

            Why did Everquest get banned? :shock:

            Comment

            • vfn4i83
              Member
              • Mar 2007
              • 130

              #7
              Re: Relic Tries to Handle Lag Caused by New Record in Game Population

              Something about our youth, but this games havent been around for quite a while, when it get banned. So no harm done. Counter Strike, well I dont care, I bought mine years ago

              Comment

              • Idaeus
                Member
                • Jun 2005
                • 1501

                #8
                Re: Relic Tries to Handle Lag Caused by New Record in Game Population

                Lol I think it was Pokemon Purple or something that was banned in Saudi Arabia because it had "Jewish content".

                Comment

                • Eagle101

                  #9
                  Re: Relic Tries to Handle Lag Caused by New Record in Game Population

                  ^ OMG! lol that wouldent happen here in Bahrain though thank God. Saudi is a little like China iirc, they are very tight on what gets in the country and what goes out.

                  Comment

                  • Infernalis
                    Yatta
                    • Jul 2007
                    • 1579

                    #10
                    Re: Relic Tries to Handle Lag Caused by New Record in Game Population

                    Lol about Pokemon, I didn't know. How can they see a jewish conspiracy in it? :laugh:

                    Comment

                    • Idaeus
                      Member
                      • Jun 2005
                      • 1501

                      #11
                      Re: Relic Tries to Handle Lag Caused by New Record in Game Population

                      I have no idea lol. Maybe there was a star somewhere? :p

                      Comment

                      Working...