The guys from AppScout recently had the chance to attend the Activision Holiday 2008 Game Preview event where they were able to play Call of Duty: World at War as well as interview the COD military advisor, Hank Keirsey. Check it out:
For more info from this preview event be sure to visit here.
Playing this game confirmed my earlier predictions: The charging Japanese enemies in the game react similarly to the dogs that players fought in Call of Duty 4: Modern Warfare in that they charge at you screaming with bayonets. This time, they're slower and bigger targets; so make sure you pick them off beforehand. Playing the game on the Xbox 360 is quite an experience, and playing in cooperative mode makes you feel more at ease that someone on your squad isn't controlled by the AI. Watching the flamethrower in action is great and the environments (and enemies) seem to burn the same way videos of Far Cry 2 show. Expect relentless fighting in both wide-open fields and in the close quarters of buildings. We got a taste of some new content to the game--all I can say at this point is that players from Modern Warfare will possibly see more similarities than differences between the two games. Hank Keirsey, Military Advisor for the game, has more info in the video below. Shipping to all platforms (except PSP) this fall.
<object width="400" height="320"><param name="movie" value="http://www.youtube.com/v/sJpg9caO5X4&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/sJpg9caO5X4&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="400" height="320"></embed></object>
For more info from this preview event be sure to visit here.
Comment