The new Treyarch website was recently released and with it came a look into the character creation of Call of Duty: World at War. Take a look:
To read more about the character creation process be sure to visit here.
1. Research - reference is gathered from various sources, books, internet, movies, etc...
2. Concept Art is generated to narrow the focus and get everyone to sign off on a specific 'look and feel'
3. Appropriate Uniforms and gear pieces are identified and ordered and arranged on the Mannequins using the concept art as a guide
4. These Uniformed Mannequins are then Scanned in 3D and photographed in numerous arrangements to provide variety and flexibilty
5. The Uniforms are then scanned and photographed flat so we can derive textures and detail maps
6. The 3D scanned meshes are brought into Maya and "resurfaced" which is like 3D tracing. This gives us a mesh suitably optimized for games which we then 'Bake' the high-poly data into using Normal maps and Ambient Occlusion maps.
2. Concept Art is generated to narrow the focus and get everyone to sign off on a specific 'look and feel'
3. Appropriate Uniforms and gear pieces are identified and ordered and arranged on the Mannequins using the concept art as a guide
4. These Uniformed Mannequins are then Scanned in 3D and photographed in numerous arrangements to provide variety and flexibilty
5. The Uniforms are then scanned and photographed flat so we can derive textures and detail maps
6. The 3D scanned meshes are brought into Maya and "resurfaced" which is like 3D tracing. This gives us a mesh suitably optimized for games which we then 'Bake' the high-poly data into using Normal maps and Ambient Occlusion maps.
<a href="http://images.totalgamingnetwork.com/images/image1.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image1.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image2.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image2.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image3.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image3.jpg" alt="" border="0" /></a>
<a href="http://images.totalgamingnetwork.com/images/image4.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image4.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image5.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image5.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image6.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image6.jpg" alt="" border="0" /></a>
<a href="http://images.totalgamingnetwork.com/images/image4.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image4.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image5.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image5.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/image6.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_image6.jpg" alt="" border="0" /></a>
To read more about the character creation process be sure to visit here.

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