Today Microsoft gave the E3 crowd a walkthrough as well as a Q&A session for the upcoming Xbox 360 title Resident Evil 5. Take a look:
You can find the rest of the Q&A here. Stay tuned to Total Xbox for more E3 coverage.
IGN: Does the co-op work from start to finish or do you have to reach a certain point in the story before someone can join?
Jun Takeuchi: There is no limitation to the story mode in terms of co-op play. It will allow a player to participate in the other's game as his partner at any time [but] the host will always be Chris. Unlike NPC controls, [the AI] will actively identify the partner and take appropriate actions. There will be no change in story elements, but attack routes will probably change.
IGN: How does co-op work? Is it hop-in hop-out co-op or do you have to start a mission together?
Takeuchi: It's going to be a hop-in hop-out anywhere, free system, but the functionality might be made unavailable at a certain sections of the game.
IGN: If I join someone else's game, do I earn anything that I can use in my own game later on?
Takeuchi: Yes.
Jun Takeuchi: There is no limitation to the story mode in terms of co-op play. It will allow a player to participate in the other's game as his partner at any time [but] the host will always be Chris. Unlike NPC controls, [the AI] will actively identify the partner and take appropriate actions. There will be no change in story elements, but attack routes will probably change.
IGN: How does co-op work? Is it hop-in hop-out co-op or do you have to start a mission together?
Takeuchi: It's going to be a hop-in hop-out anywhere, free system, but the functionality might be made unavailable at a certain sections of the game.
IGN: If I join someone else's game, do I earn anything that I can use in my own game later on?
Takeuchi: Yes.
You can find the rest of the Q&A here. Stay tuned to Total Xbox for more E3 coverage.