Valve has released another update for Team Fortress 2 and also an update to Day of Defeat Source:
Changes will automatically be applied when you restart Steam!
Team Fortress 2
• Allow Mods to set which ConVars control the sv_tags settings
• Support custom Russian TF2 fonts
• Particle rendering/simulation performance increase (missed from the previous update)
Day of Defeat: Source Beta
• Achievements are now all stored locally as well for offline achievement dialog
• Fixed view model lag being jittery
• Fixed some viewmodels occasionally skipping their fire animations
• Fixed quickswitch exploit
• Fixed some overlays being too transparent
• Fixed a case where an enemy player could be credited for an area capture
• Playtime statistic now records time spent as class, not time alive as a particular class
• Upload stats when we join spectator, change class and on changelevel
• Fixed crash with ai_test_los console command
• Adjusted global bloom scale
• New nemesis icon
• Allow Mods to set which ConVars control the sv_tags settings
• Support custom Russian TF2 fonts
• Particle rendering/simulation performance increase (missed from the previous update)
Day of Defeat: Source Beta
• Achievements are now all stored locally as well for offline achievement dialog
• Fixed view model lag being jittery
• Fixed some viewmodels occasionally skipping their fire animations
• Fixed quickswitch exploit
• Fixed some overlays being too transparent
• Fixed a case where an enemy player could be credited for an area capture
• Playtime statistic now records time spent as class, not time alive as a particular class
• Upload stats when we join spectator, change class and on changelevel
• Fixed crash with ai_test_los console command
• Adjusted global bloom scale
• New nemesis icon
Changes will automatically be applied when you restart Steam!
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