The guys over at Shacknews recently got the chance to sit down with the studio head of Demiurge Studios, Albert Reed, to talk about the recently released Mass Effect. Take a look:
To check out the rest of this new interview be sure to visit here.
Shack: So what was your reaction when news of the 10-day restriction broke?
Albert Reed: I mean, just because it's not really something that we thankfully have to worry about.. I think EA obviously listened to what everybody had to say, and reacted to it. And I mean, we talk to BioWare every day, and I think there have been very, very few problems.
Shack: What is your take on the PC piracy issue?
Albert Reed: I think it's a big problem at the sort of financial investment side, how much companies are willing to invest in the PC versions of their game when they're worried that it's just gonna be downloaded for free. It's a problem for developers, because it affects royalties and those sorts of things. It's something that we all need to stress about and worry about. But it's not really my area of expertise. I don't know what the right solution is.
Albert Reed: I mean, just because it's not really something that we thankfully have to worry about.. I think EA obviously listened to what everybody had to say, and reacted to it. And I mean, we talk to BioWare every day, and I think there have been very, very few problems.
Shack: What is your take on the PC piracy issue?
Albert Reed: I think it's a big problem at the sort of financial investment side, how much companies are willing to invest in the PC versions of their game when they're worried that it's just gonna be downloaded for free. It's a problem for developers, because it affects royalties and those sorts of things. It's something that we all need to stress about and worry about. But it's not really my area of expertise. I don't know what the right solution is.
To check out the rest of this new interview be sure to visit here.
Comment