Age of Conan Reaches One Million Milestone

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Age of Conan Reaches One Million Milestone

    IGN is reporting that Funcom's MMO, Age of Conan, is officially number one on the charts in all major markets. Check it out:
    Funcom is proud to announce that Age of Conan will pass the astounding "One Million Copies Shipped" milestone, in less than three weeks after the launch of the game. Due to overwhelming demand Funcom's retail partner is now re-supplying retail boxes rapidly while also including new markets to the mix. As a result of the tremendous interest from gamers, Age of Conan has for the past few weeks been claiming number one spots on the sales charts across the western world - including the US, Germany, France and the UK - while receiving glowing review scores from gaming media.

    "Sales data shows that Age of Conan is the biggest MMO launch since World of Warcraft," says Funcom Vice President of Sales and Marketing, Morten Larssen. "The numbers are very promising, and we are very proud to be one of the fastest selling PC games ever in a launch month and the biggest simultaneous Europe/US MMO launch in history."

    To check out the rest of this new article be sure to visit here.
  • Delta1
    Member
    • Apr 2008
    • 114

    #2
    Re: Age of Conan Reaches One Million Milestone

    By Crom!

    Good game and good news. We need PC games to do well. MMO and non-MMO.

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    • MrKLM
      Member
      • Apr 2006
      • 3146

      #3
      Re: Age of Conan Reaches One Million Milestone

      wow that is a lot. Im a cheapo so I wont buy it to pay again to play online.

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      • imported_Nefarious
        Member
        • Feb 2007
        • 1607

        #4
        Re: Age of Conan Reaches One Million Milestone

        This is probably one of the few games that has managed to partially make a dent in the MMORPG market that is so heavily influenced by World of Warcraft.

        I've never played a MMORPG and probably never will, but with so much success in that computer gaming genre coupled with the anxiety over piracy in the PC gaming industry, it would seem PC producers and publishers are leaning more towards MMORPG's to find a consistent cash flow.

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