BattlePaint v1.1 Released

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    BattlePaint v1.1 Released

    As promised earlier in the week, the BattlePaint team has released v1.1 of their mod today. This new version adds many new elements to the game. Check it out:
    GamePlay:
    - The paintgun and teubegun have seen their firing range extended.
    - Uncapturable flags are off limits to the enemy team.
    - Weapons no longer have infinite ammunition, it is necessary to resupply near paint cans (as in BF1942)
    - Naval battle game mode for the OK Coral map (inspired by BF 1942)
    - Bisouporte (code offered to SGLR mod)

    8 New Maps: The mine, Santa Claus the window, Jungle Boing, Inferno, La zizanie, Peinturlurage, OK Coral, Brie Quiche Battle

    Vehicles: The "voiture pantoufle" (amphibious), The "bainkiroul", The "barbiscoot" (4 seats), The "canardenforce" (water scooters), The "mongolfiair" (2 versions, including one carrying a grosstach), The "paquebotte", The "wagon"

    10 New Weapons: Pinceaukitu, Bananamolette (to repair vehicles), SnowBall, FireBall, Boulkipu, impact and delayed poison gas grenade, Flamethrower, FlyGun, Grosstach (fixed weapon), Carot (to heal)

    4 New Kits: Winter kit, Flyer kit, Infernal kit, Demo kit


    To check out a teaser trailer for this latest version of BattlePaint, you can visit this thread.
  • Teck

    #2
    I'm downloading it now... It sounds like its got some good content in it...

    Comment

    • frontpage

      #3
      It's a really good mod now

      Comment

      • MathU

        #4
        I finally get around to installing this and now I can't find any servers.

        Comment

        • GrossKopf
          Member
          • Jun 2005
          • 1180

          #5
          Originally posted by MathU
          I finally get around to installing this and now I can't find any servers.
          Check your filters:



          There are currently four. Two in Japan, one in Italy and one in the US (the one my clan hosts).

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