In a recent interview with Strategy Informer, the developers of the highly anticipated game Haze (PS3) took a moment to talk about the creation process behind the game, and their thoughts on the whole multi-platform rumor. Check it out:
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Mike Bowden: How much has the constant multi-format speculation affected your team? Have they been able to shield themselves from the press, or has it made things difficult at all?
Derek Littlewood: I can appreciate the frustration that many gamers have felt about the multi-format speculation, but that’s just the thing - most of it has been speculation, not fact. And when that results in people getting angry at the development team, I think that’s a bit unfair. But then, we equip our teams with sturdy iron pants here at FRD so they can generally weather any amount of angst. Plus they’re wipe-clean, which comes in handy.
Derek Littlewood: I can appreciate the frustration that many gamers have felt about the multi-format speculation, but that’s just the thing - most of it has been speculation, not fact. And when that results in people getting angry at the development team, I think that’s a bit unfair. But then, we equip our teams with sturdy iron pants here at FRD so they can generally weather any amount of angst. Plus they’re wipe-clean, which comes in handy.
Be sure to check out the rest here.
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